Add a unit test to check that maploaded simple/basic mobs are in an environment they can survive in. (#82180)

## About The Pull Request
I've recently noticed that the maploaded penguins from the snowdin away
mission were dying from unsafe atmos/temperature. This sparked the idea
of making a (focus only) unit test that would prevent this sort of
issues from happening.

This PR also implements the usage of the `atmos_requirements` and
`body_temp_sensitive` elements for simple animals too, cutting down the
copypaste.

## Why It's Good For The Game
More unit tests to make sure things are done correctly.

## Changelog

🆑
fix: Made sure that mapped critters (i.e. penguins on the snow cabin
away mission) can survive in the environment they're spawned in.
/🆑
This commit is contained in:
Ghom
2024-03-27 16:01:56 -06:00
committed by GitHub
parent 772d508e29
commit 95b7fa1fb7
56 changed files with 310 additions and 273 deletions
+1 -1
View File
@@ -57,7 +57,7 @@ PROCESSING_SUBSYSTEM_DEF(dcs)
var/datum/element/eletype = arguments[1]
var/list/fullid = list(eletype)
var/list/named_arguments
for(var/i in initial(eletype.argument_hash_start_idx) to length(arguments))
for(var/i in initial(eletype.argument_hash_start_idx) to (initial(eletype.argument_hash_end_idx) || length(arguments)))
var/key = arguments[i]
if(istext(key))