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Add a unit test to check that maploaded simple/basic mobs are in an environment they can survive in. (#82180)
## About The Pull Request I've recently noticed that the maploaded penguins from the snowdin away mission were dying from unsafe atmos/temperature. This sparked the idea of making a (focus only) unit test that would prevent this sort of issues from happening. This PR also implements the usage of the `atmos_requirements` and `body_temp_sensitive` elements for simple animals too, cutting down the copypaste. ## Why It's Good For The Game More unit tests to make sure things are done correctly. ## Changelog 🆑 fix: Made sure that mapped critters (i.e. penguins on the snow cabin away mission) can survive in the environment they're spawned in. /🆑
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@@ -38,6 +38,13 @@
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collar_icon_state = "bullterrier"
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held_state = "bullterrier"
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/mob/living/basic/pet/dog/bullterrier/lavaland_party
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name = "Saint Nick's Helpful Associate"
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desc = "Undergraduate in 'Being a Good Boy'."
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habitable_atmos = null
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gold_core_spawnable = NO_SPAWN
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unique_pet = TRUE
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/mob/living/basic/pet/dog/breaddog //Most of the code originates from Cak
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name = "Kobun"
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real_name = "Kobun"
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