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[MIRROR] Fixes some rando failures off the ignore list of projectiles (#27456)
* Fixes some rando failures off the ignore list of projectiles (#82855) * Fixes some rando failures off the ignore list of projectiles --------- Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
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@@ -39,5 +39,5 @@
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P.range = override_projectile_range
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P.preparePixelProjectile(shootat_turf, target)
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P.firer = firer // don't hit ourself that would be really annoying
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P.impacted = list(target = TRUE) // don't hit the target we hit already with the flak
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P.impacted = list(WEAKREF(target) = TRUE) // don't hit the target we hit already with the flak
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P.fire()
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@@ -281,7 +281,7 @@
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P.original = target
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P.fired_from = parent
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P.firer = parent // don't hit ourself that would be really annoying
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P.impacted = list(parent = TRUE) // don't hit the target we hit already with the flak
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P.impacted = list(WEAKREF(parent) = TRUE) // don't hit the target we hit already with the flak
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P.suppressed = SUPPRESSED_VERY // set the projectiles to make no message so we can do our own aggregate message
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P.preparePixelProjectile(target, parent)
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RegisterSignal(P, COMSIG_PROJECTILE_SELF_ON_HIT, PROC_REF(pellet_hit))
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