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Targeting Datums Renamed (and global) (#79513)
## About The Pull Request [Implements the backend required to make targeting datums global](https://github.com/tgstation/tgstation/commit/6901ead12e419530b7f646ea21094d4432d7385e) It's inconsistent with the rest of basic ai for these to have a high degree of state, plus like, such a waste yaknow? [Implements GET_TARGETING_STRATEGY](https://github.com/tgstation/tgstation/commit/d79c29134d03424a9f8bacd64c08cb41775fe8c0) Regexes used: new.*(/datum/targetting_datum[^,(]*)\(*\)* -> GET_TARGETING_STRATEGY($1) Renamed all instances of targetting to targeting (also targetting datum -> targeting strategy) I've used GET_TARGETING_STRATEGY at the source where the keys are actually used, rather then in the listing. This works out just fine. ## Why It's Good For The Game Not a misspelled name through the whole codebase, very slightly less memory load for basically no downside (slight cpu cost maybe but not a significant one. --------- Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
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co-authored by
John Willard
parent
c6c1f3a578
commit
9696dd1a1d
@@ -60,8 +60,8 @@
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/datum/ai_controller/basic_controller/cockroach
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blackboard = list(
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BB_TARGETTING_DATUM = new /datum/targetting_datum/basic(),
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BB_PET_TARGETTING_DATUM = new /datum/targetting_datum/basic/not_friends,
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BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
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BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
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)
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ai_traits = STOP_MOVING_WHEN_PULLED
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@@ -78,8 +78,8 @@
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/datum/ai_controller/basic_controller/crab
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blackboard = list(
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BB_ALWAYS_IGNORE_FACTION = TRUE,
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BB_TARGETTING_DATUM = new /datum/targetting_datum/basic/of_size/ours_or_smaller,
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BB_FLEE_TARGETTING_DATUM = new /datum/targetting_datum/basic,
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BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic/of_size/ours_or_smaller,
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BB_FLEE_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
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)
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ai_traits = STOP_MOVING_WHEN_PULLED
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@@ -94,8 +94,8 @@
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/datum/ai_controller/basic_controller/frog
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blackboard = list(
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BB_TARGETTING_DATUM = new /datum/targetting_datum/basic(),
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BB_PET_TARGETTING_DATUM = new /datum/targetting_datum/basic/not_friends
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BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
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BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
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)
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ai_movement = /datum/ai_movement/basic_avoidance
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@@ -55,7 +55,7 @@
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/datum/ai_controller/basic_controller/lizard
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blackboard = list(
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BB_TARGETTING_DATUM = new /datum/targetting_datum/basic/allow_items(),
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BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic/allow_items,
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)
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ai_traits = STOP_MOVING_WHEN_PULLED
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@@ -379,7 +379,7 @@
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blackboard = list( // Always cowardly
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BB_CURRENT_HUNTING_TARGET = null, // cheese
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BB_LOW_PRIORITY_HUNTING_TARGET = null, // cable
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BB_TARGETTING_DATUM = new /datum/targetting_datum/basic(), // Use this to find people to run away from
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BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic, // Use this to find people to run away from
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BB_BASIC_MOB_FLEE_DISTANCE = 3,
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)
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@@ -411,8 +411,8 @@
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/// AI controller for rats, slightly more complex than mice becuase they attack people
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/datum/ai_controller/basic_controller/mouse/rat
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blackboard = list(
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BB_TARGETTING_DATUM = new /datum/targetting_datum/basic,
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BB_PET_TARGETTING_DATUM = new /datum/targetting_datum/basic/not_friends,
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BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
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BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
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BB_BASIC_MOB_CURRENT_TARGET = null, // heathen
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BB_CURRENT_HUNTING_TARGET = null, // cheese
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BB_LOW_PRIORITY_HUNTING_TARGET = null, // cable
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@@ -42,7 +42,7 @@
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///Controller for space bats, has nothing unique, just retaliation.
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/datum/ai_controller/basic_controller/space_bat
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blackboard = list(
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BB_TARGETTING_DATUM = new /datum/targetting_datum/basic,
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BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
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)
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ai_traits = STOP_MOVING_WHEN_PULLED
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