[MIRROR] Slime type datum, and cleans up slime related code [MDB IGNORE] (#25250)

* Slime type datum, and cleans up slime related code

* Resolves Conflict, Preserves SR Edit

* Update code/game/objects/items/devices/scanners/slime_scanner.dm

Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>

---------

Co-authored-by: Profakos <profakos@gmail.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
Co-authored-by: SomeRandomOwl <2568378+SomeRandomOwl@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-11-25 20:54:43 -06:00
committed by GitHub
co-authored by Bloop Profakos SomeRandomOwl
parent de110270fb
commit 96e280edfb
30 changed files with 1059 additions and 850 deletions
@@ -22,11 +22,11 @@
icon = 'icons/mob/simple/slimes.dmi'
icon_state = "grey baby slime" //sets the icon in the map editor
///the color of the slime you're spawning.
var/slime_species = "grey"
var/slime_species = /datum/slime_type/grey
/obj/effect/mob_spawn/corpse/slime/special(mob/living/simple_animal/slime/spawned_slime)
. = ..()
spawned_slime.set_colour(slime_species)
spawned_slime.set_slime_type(slime_species)
///dead facehuggers, great for xeno ruins so you can have a cool ruin without spiraling the entire round into xenomorph hell. also, this is a terrible terrible artifact of time
/obj/effect/mob_spawn/corpse/facehugger