diff --git a/code/modules/mob/living/basic/vermin/mouse.dm b/code/modules/mob/living/basic/vermin/mouse.dm index a1f4f3a38c5..93f2a31542c 100644 --- a/code/modules/mob/living/basic/vermin/mouse.dm +++ b/code/modules/mob/living/basic/vermin/mouse.dm @@ -86,7 +86,7 @@ /// Kills the rat and changes its icon state to be splatted (bloody). /mob/living/basic/mouse/proc/splat() icon_dead = "mouse_[body_color]_splat" - adjust_health(-maxHealth) + adjust_health(maxHealth) // On revival, re-add the mouse to the ratcap, or block it if we're at it /mob/living/basic/mouse/revive(full_heal_flags = NONE, excess_healing = 0, force_grab_ghost = FALSE)