diff --git a/code/controllers/subsystem/processing/quirks.dm b/code/controllers/subsystem/processing/quirks.dm index 0b20d8938ea..7b6c13ef5de 100644 --- a/code/controllers/subsystem/processing/quirks.dm +++ b/code/controllers/subsystem/processing/quirks.dm @@ -13,11 +13,11 @@ PROCESSING_SUBSYSTEM_DEF(quirks) var/list/quirks = list() //Assoc. list of all roundstart quirk datum types; "name" = /path/ var/list/quirk_points = list() //Assoc. list of quirk names and their "point cost"; positive numbers are good traits, and negative ones are bad - var/list/quirk_blacklist = list() //A list of quirks that can not be used with each other. Format: list(quirk1,quirk2),list(quirk3,quirk4) ///An assoc list of quirks that can be obtained as a hardcore character, and their hardcore value. var/list/hardcore_quirks = list() - var/static/list/quirks_blacklist = list( + /// A list of quirks that can not be used with each other. Format: list(quirk1,quirk2),list(quirk3,quirk4) + var/static/list/quirk_blacklist = list( list("Blind","Nearsighted"), list("Jolly","Depression","Apathetic","Hypersensitive"), list("Ageusia","Vegetarian","Deviant Tastes"), @@ -150,7 +150,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks) var/list/new_quirks = list() var/list/positive_quirks = list() var/balance = 0 - + var/list/all_quirks = get_quirks() for (var/quirk_name in quirks)