Fixed 'break all lights' not breaking all (or any) lights

This commit is contained in:
Pete Goodfellow
2013-04-18 19:58:44 +01:00
parent a691679254
commit 976e1f0136
+4 -3
View File
@@ -1879,18 +1879,19 @@
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","LO")
message_admins("[key_name_admin(usr)] has broke a lot of lights", 1)
E = new /datum/round_event/electrical_storm{lightsoutAmount=2}()
E = new /datum/round_event/electrical_storm{lightsoutAmount = 2}()
if("blackout")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","BO")
message_admins("[key_name_admin(usr)] broke all lights", 1)
E = new /datum/round_event/electrical_storm{lightsoutAmount=0}()
for(var/obj/machinery/light/L in world)
L.broken()
if("whiteout")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","WO")
message_admins("[key_name_admin(usr)] fixed all lights", 1)
for(var/obj/machinery/light/L in world)
L.fix()
message_admins("[key_name_admin(usr)] fixed all lights", 1)
if("friendai")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","FA")