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[MIRROR] Anchors mapping helpers so they don't get put inside crates [MDB IGNORE] (#21117)
* Anchors mapping helpers so they don't get put inside crates (#75387) ## About The Pull Request Persistent Birdshot CI failure was caused by broken floor helper sharing a tile with a random loot spawner, which would sometimes spawn a maintenance crate which deletes itself, but only after the crate eats the mapping helper. This causes the mapping helper to delete before it has initialised. There's no reason for a mapper to assume this would cause a problem so the fix isn't to edit the map, instead I just anchored all mapping helpers so that closets won't try to contain them. ## Why It's Good For The Game I'm really tired of birdshot failing CI This probably fixes some other really niche bug nobody has noticed ## Changelog Not player facing * Anchors mapping helpers so they don't get put inside crates --------- Co-authored-by: Jacquerel <hnevard@gmail.com>
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@@ -103,6 +103,7 @@
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/obj/effect/mapping_helpers
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icon = 'icons/effects/mapping_helpers.dmi'
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icon_state = ""
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anchored = TRUE
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var/late = FALSE
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/obj/effect/mapping_helpers/Initialize(mapload)
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