From 97adf576ca8e594b5be37ee3de63c2bb1fae2252 Mon Sep 17 00:00:00 2001 From: ShizCalev Date: Wed, 14 Sep 2022 11:06:47 -0400 Subject: [PATCH] Fixes runtime when removing beakers from a chem grenade (#69878) --- code/game/objects/items/grenades/chem_grenade.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm index f315d172c04..2f6c5232085 100644 --- a/code/game/objects/items/grenades/chem_grenade.dm +++ b/code/game/objects/items/grenades/chem_grenade.dm @@ -145,7 +145,7 @@ beaker.forceMove(drop_location()) if(!beaker.reagents) continue - var/reagent_list = pretty_string_from_reagent_list(beaker.reagents) + var/reagent_list = pretty_string_from_reagent_list(beaker.reagents.reagent_list) user.log_message("removed [beaker] ([reagent_list]) from [src]", LOG_GAME) beakers = list() to_chat(user, span_notice("You open the [initial(name)] assembly and remove the payload."))