diff --git a/_maps/map_files/AsteroidStation/Asteroidstation.dmm b/_maps/map_files/AsteroidStation/Asteroidstation.dmm index a855fc85a89..29b348f4ae3 100644 --- a/_maps/map_files/AsteroidStation/Asteroidstation.dmm +++ b/_maps/map_files/AsteroidStation/Asteroidstation.dmm @@ -528,7 +528,7 @@ "akh" = (/obj/structure/rack,/obj/item/clothing/shoes/magboots,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/storage/eva) "aki" = (/obj/structure/table,/obj/item/device/aicard,/obj/item/weapon/aiModule/reset,/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/storage/tech) "akj" = (/obj/structure/table,/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/weapon/wirecutters,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) -"akk" = (/obj/structure/table,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) +"akk" = (/obj/structure/table,/obj/item/weapon/electronics/apc,/obj/item/weapon/electronics/airlock,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) "akl" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/device/multitool,/obj/item/clothing/glasses/meson,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) "akm" = (/obj/machinery/vending/assist,/obj/machinery/camera{c_tag = "Tech Storage"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) "akn" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/clothing/gloves/color/yellow,/obj/item/device/multitool,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) @@ -1977,7 +1977,7 @@ "aMa" = (/obj/machinery/field/generator,/turf/simulated/floor/plating,/area/engine/engineering) "aMb" = (/obj/machinery/power/port_gen/pacman,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) "aMc" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/machinery/camera{c_tag = "Engineering Secure Storage"},/turf/simulated/floor/plating,/area/engine/engineering) -"aMd" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/sheet/mineral/plasma{amount = 30},/turf/simulated/floor/plating,/area/engine/engineering) +"aMd" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/sheet/mineral/plasma{amount = 30},/turf/simulated/floor/plating,/area/engine/engineering) "aMe" = (/obj/structure/closet/secure_closet/engineering_chief,/obj/machinery/status_display{layer = 4; pixel_y = 32},/obj/machinery/light{dir = 8},/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 3; name = "Chief Engineer's Requests Console"; pixel_x = -32},/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/engine/chiefs_office) "aMf" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/chiefs_office) "aMg" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/chiefs_office) @@ -2460,7 +2460,7 @@ "aVp" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_y = -32},/turf/simulated/floor/plasteel,/area/engine/engineering) "aVq" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/machinery/button/door{id = "singularity"; name = "Shutters Control"; pixel_y = -25; req_access_txt = "11"},/turf/simulated/floor/plasteel{icon_state = "yellowcorner"},/area/engine/engineering) "aVr" = (/obj/structure/rack,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/weapon/tank/internals/emergency_oxygen/engi,/obj/item/weapon/tank/internals/emergency_oxygen/engi,/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) -"aVs" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/tracker_electronics,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) +"aVs" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/electronics/tracker,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) "aVt" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellowcorner"},/area/engine/engineering) "aVu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) "aVv" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -2764,7 +2764,7 @@ "bbh" = (/obj/machinery/door/poddoor/shutters/preopen{id = "singularity"; name = "radiation shutters"},/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engineering) "bbi" = (/obj/effect/landmark{name = "lightsout"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) "bbj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/hologram/holopad,/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) -"bbk" = (/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/turf/simulated/floor/plasteel,/area/engine/engineering) +"bbk" = (/obj/structure/table,/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/turf/simulated/floor/plasteel,/area/engine/engineering) "bbl" = (/obj/structure/table,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) "bbm" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/engine/engineering) "bbn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) @@ -5351,7 +5351,7 @@ "bYU" = (/obj/structure/cable/cyan{icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/medical/cmo) "bYV" = (/obj/structure/rack,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/sunglasses,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint) "bYW" = (/obj/structure/cable/cyan{icon_state = "2-4"},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"bYX" = (/obj/structure/closet/crate,/obj/item/weapon/module/power_control,/obj/structure/cable/cyan{icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bYX" = (/obj/structure/closet/crate,/obj/item/weapon/electronics/apc,/obj/structure/cable/cyan{icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bYY" = (/obj/structure/cable/cyan{icon_state = "4-8"},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/asmaint) "bYZ" = (/obj/structure/closet/crate,/obj/item/stack/sheet/glass{amount = 10},/obj/item/stack/rods,/obj/structure/cable/cyan{icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/maintenance/asmaint) "bZa" = (/obj/structure/cable/cyan{icon_state = "4-8"},/obj/structure/cable/cyan{icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint) diff --git a/_maps/map_files/MetaStation/MetaStation.v41F.dmm b/_maps/map_files/MetaStation/MetaStation.v41F.dmm index 2ab144c2822..afcc5f7f1f7 100644 --- a/_maps/map_files/MetaStation/MetaStation.v41F.dmm +++ b/_maps/map_files/MetaStation/MetaStation.v41F.dmm @@ -1576,7 +1576,7 @@ "aEp" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/gloves/color/black,/obj/item/weapon/extinguisher{pixel_x = 8},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 21},/obj/item/clothing/glasses/meson,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/engine/engineering) "aEq" = (/obj/structure/table,/obj/item/stack/cable_coil{amount = 5},/obj/item/device/flashlight,/turf/simulated/floor/plasteel,/area/construction) "aEr" = (/turf/simulated/wall,/area/hallway/primary/fore) -"aEs" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/module/power_control,/obj/item/weapon/stock_parts/cell{maxcharge = 2000},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"}) +"aEs" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/electronics/apc,/obj/item/weapon/stock_parts/cell{maxcharge = 2000},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"}) "aEt" = (/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "aEu" = (/obj/structure/stool,/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) "aEv" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) @@ -1772,8 +1772,8 @@ "aId" = (/obj/structure/closet/secure_closet/personal/cabinet,/obj/item/clothing/under/assistantformal,/turf/simulated/floor/wood,/area/crew_quarters/sleep) "aIe" = (/obj/structure/table,/obj/item/stack/rods{amount = 50},/obj/item/weapon/wrench,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/engine/engineering) "aIf" = (/obj/structure/closet/crate/internals,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/quartermaster/sorting{name = "\improper Warehouse"}) -"aIg" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs{pixel_x = -5; pixel_y = 6},/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/engine/engineering) -"aIh" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/tracker_electronics,/obj/item/weapon/paper/solar,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/engine/engineering) +"aIg" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/stack/cable_coil,/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs{pixel_x = -5; pixel_y = 6},/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/engine/engineering) +"aIh" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/electronics/tracker,/obj/item/weapon/paper/solar,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/engine/engineering) "aIi" = (/obj/machinery/power/port_gen/pacman,/obj/structure/cable/yellow,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/engine/engineering) "aIj" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engineering) "aIk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -1878,7 +1878,7 @@ "aKf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "redcorner"},/area/hallway/primary/fore) "aKg" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/hallway/primary/fore) "aKh" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "redcorner"},/area/hallway/primary/fore) -"aKi" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced,/obj/item/weapon/firealarm_electronics,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) +"aKi" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced,/obj/item/weapon/electronics/firealarm,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "aKj" = (/obj/structure/stool/bed/chair{name = "Bailiff"},/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) "aKk" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) "aKl" = (/obj/structure/stool/bed/chair{name = "Judge"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "blue"},/area/crew_quarters/courtroom) @@ -2117,7 +2117,7 @@ "aOK" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/mob/living/simple_animal/chicken{name = "Kentucky"; real_name = "Kentucky"},/turf/simulated/floor/grass,/area/hallway/secondary/construction{name = "\improper Garden"}) "aOL" = (/obj/structure/rack,/obj/item/clothing/suit/hazardvest,/turf/simulated/floor/plating,/area/maintenance/starboard) "aOM" = (/obj/machinery/power/emitter,/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engine/engineering) -"aON" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/sheet/mineral/plasma{amount = 30},/obj/item/device/gps,/turf/simulated/floor/plating,/area/engine/engineering) +"aON" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/sheet/mineral/plasma{amount = 30},/obj/item/device/gps,/turf/simulated/floor/plating,/area/engine/engineering) "aOO" = (/obj/machinery/the_singularitygen{anchored = 0},/turf/simulated/floor/plating,/area/engine/engineering) "aOP" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/engine/engineering) "aOQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -3360,7 +3360,7 @@ "bmF" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 2},/obj/structure/sign/map/left{desc = "A framed picture of the station. Clockwise from security at the top (red), you see engineering (yellow), science (purple), escape (red and white), medbay (green), arrivals (blue and white), and finally cargo (brown)."; icon_state = "map-left-MS"; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/primary/port) "bmG" = (/obj/structure/extinguisher_cabinet{pixel_x = 30; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/sign/map/right{desc = "A framed picture of the station. Clockwise from security at the top (red), you see engineering (yellow), science (purple), escape (red and white), medbay (green), arrivals (blue and white), and finally cargo (brown)."; icon_state = "map-right-MS"; pixel_y = 32},/turf/simulated/floor/plasteel{dir = 5; icon_state = "neutral"},/area/hallway/primary/port) "bmH" = (/obj/machinery/recharge_station,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ai_monitored/storage/secure{name = "MiniSat Maintenance"}) -"bmI" = (/obj/structure/table,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/tech) +"bmI" = (/obj/structure/table,/obj/item/weapon/electronics/apc,/obj/item/weapon/electronics/airlock,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/tech) "bmJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "arrival"},/area/quartermaster/office{name = "\improper Cargo Office"}) "bmK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "arrival"},/area/quartermaster/office{name = "\improper Cargo Office"}) "bmL" = (/obj/structure/filingcabinet/filingcabinet,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = -28},/obj/machinery/camera{c_tag = "Cargo - Mailroom"; dir = 1; network = list("SS13")},/turf/simulated/floor/plasteel{dir = 2; icon_state = "arrival"},/area/quartermaster/office{name = "\improper Cargo Office"}) @@ -3446,7 +3446,7 @@ "bon" = (/obj/structure/showcase{density = 0; desc = "An old, deactivated cyborg. Whilst once actively used to guard against intruders, it now simply intimidates them with its cold, steely gaze."; dir = 4; icon = 'icons/mob/robots.dmi'; icon_state = "robot_old"; name = "Cyborg Statue"; pixel_x = -9; pixel_y = 2},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "darkbluecorners"; tag = "icon-darkbluecorners"},/area/turret_protected/tcomfoyer{name = "\improper MiniSat Foyer"}) "boo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/bridge) "bop" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/aisat_interior) -"boq" = (/obj/structure/rack,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellow"},/area/storage/tools) +"boq" = (/obj/structure/rack,/obj/item/weapon/electronics/apc,/obj/item/weapon/electronics/airlock,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellow"},/area/storage/tools) "bor" = (/turf/simulated/floor/carpet,/area/bridge) "bos" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/hallway/primary/port) "bot" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central) @@ -5599,7 +5599,7 @@ "cdI" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cdJ" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "cdK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/flora/kirbyplants{icon_state = "plant-10"; layer = 4.1; tag = "icon-plant-10"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "purplecorner"},/area/hallway/primary/central) -"cdL" = (/obj/structure/table,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/airlock_electronics,/obj/item/device/assembly/timer{pixel_x = -4; pixel_y = 2},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) +"cdL" = (/obj/structure/table,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/electronics/airlock,/obj/item/device/assembly/timer{pixel_x = -4; pixel_y = 2},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "cdM" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/pen,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light/small{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera{c_tag = "Research Division - Lobby"; dir = 2; network = list("SS13","RD")},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "cdN" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 6},/obj/machinery/newscaster/security_unit{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 9},/area/security/checkpoint/science{name = "Security Post - Research Division"}) "cdO" = (/obj/structure/rack,/obj/item/weapon/tank/internals/anesthetic,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) diff --git a/_maps/map_files/MetaStation/z3.dmm b/_maps/map_files/MetaStation/z3.dmm index eeefbc9fdec..a7f00b9686f 100644 --- a/_maps/map_files/MetaStation/z3.dmm +++ b/_maps/map_files/MetaStation/z3.dmm @@ -130,7 +130,7 @@ "cz" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/tcommsat/chamber) "cA" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/tcommsat/chamber) "cB" = (/obj/structure/window/reinforced,/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/tcommsat/chamber) -"cC" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/tcommsat/chamber) +"cC" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/electronics/airlock,/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/tcommsat/chamber) "cD" = (/obj/structure/door_assembly/door_assembly_hatch,/turf/simulated/floor/plasteel/airless,/area/tcommsat/chamber) "cE" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel/airless,/area/tcommsat/chamber) "cF" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel/airless,/area/tcommsat/chamber) @@ -253,7 +253,7 @@ "eS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/AIsattele) "eT" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plating/airless,/area/AIsattele) "eU" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plating/airless,/area/AIsattele) -"eV" = (/obj/item/weapon/shard,/obj/item/weapon/module/power_control,/turf/simulated/floor/plating/airless,/area/AIsattele) +"eV" = (/obj/item/weapon/shard,/obj/item/weapon/electronics/apc,/turf/simulated/floor/plating/airless,/area/AIsattele) "eW" = (/obj/structure/closet,/turf/simulated/floor/plating/airless,/area/AIsattele) "eX" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/plating/airless,/area/AIsattele) "eY" = (/obj/structure/closet/crate,/obj/item/device/aicard,/obj/item/device/multitool,/obj/item/weapon/weldingtool,/obj/item/weapon/wrench,/obj/item/weapon/circuitboard/teleporter,/turf/simulated/floor/plating/airless,/area/AIsattele) diff --git a/_maps/map_files/MetaStation/z4.dmm b/_maps/map_files/MetaStation/z4.dmm index c75c4cbc4f0..0289d8b49a4 100644 --- a/_maps/map_files/MetaStation/z4.dmm +++ b/_maps/map_files/MetaStation/z4.dmm @@ -178,7 +178,7 @@ "dv" = (/obj/structure/rack,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "dw" = (/obj/structure/rack,/obj/item/clothing/head/helmet/swat,/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "dx" = (/obj/structure/rack,/turf/simulated/floor/plasteel,/area/derelict/bridge/access) -"dy" = (/obj/structure/rack,/obj/item/weapon/module/power_control,/turf/simulated/floor/plasteel,/area/derelict/bridge/access) +"dy" = (/obj/structure/rack,/obj/item/weapon/electronics/apc,/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "dz" = (/obj/structure/rack,/obj/item/weapon/circuitboard/smes,/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "dA" = (/obj/structure/rack,/obj/item/weapon/stock_parts/capacitor,/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "dB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/derelict/bridge/access) @@ -739,7 +739,7 @@ "op" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor/plasteel/airless,/area/derelict/se_solar) "oq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/se_solar) "or" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/se_solar) -"os" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plasteel/airless,/area/derelict/se_solar) +"os" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/electronics/apc,/obj/item/weapon/electronics/apc,/obj/item/weapon/electronics/apc,/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/turf/simulated/floor/plasteel/airless,/area/derelict/se_solar) "ot" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/airlock_painter,/turf/simulated/floor/plasteel/airless,/area/derelict/se_solar) "ou" = (/obj/docking_port/stationary{dheight = 0; dir = 2; dwidth = 11; height = 15; id = "whiteship_z4"; name = "KC13: Space, Station-Aft"; width = 27},/turf/space,/area/space) "ov" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plasteel/airless,/area/derelict/se_solar) diff --git a/_maps/map_files/MiniStation/MiniStation.dmm b/_maps/map_files/MiniStation/MiniStation.dmm index e0d3770ce1e..7ec490939e4 100644 --- a/_maps/map_files/MiniStation/MiniStation.dmm +++ b/_maps/map_files/MiniStation/MiniStation.dmm @@ -1291,9 +1291,9 @@ "yR" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/engineering,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/engine/engineering) "yS" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes/engineering,/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/engine/engineering) "yT" = (/obj/structure/table,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/storage/toolbox/electrical{pixel_y = 5},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel,/area/engine/engineering) -"yU" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/sheet/mineral/plasma{amount = 30},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/engine/engineering) +"yU" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/sheet/mineral/plasma{amount = 30},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/engine/engineering) "yV" = (/obj/machinery/power/apc{auto_name = 1; dir = 1; name = "_North APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) -"yW" = (/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/module/power_control,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 4},/area/engine/engineering) +"yW" = (/obj/structure/table,/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/apc,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 4},/area/engine/engineering) "yX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/vending/cola,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "yY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/vending/snack,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "yZ" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -1402,7 +1402,7 @@ "Bj" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/components/unary/portables_connector/visible,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) "Bk" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engine/engineering) "Bn" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) -"Bo" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/tracker_electronics,/obj/item/weapon/paper/solar,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) +"Bo" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/electronics/tracker,/obj/item/weapon/paper/solar,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) "Bp" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) "Bq" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) "Br" = (/obj/machinery/atmospherics/pipe/manifold/cyan/visible,/turf/simulated/floor/plating,/area/engine/engineering) @@ -1453,7 +1453,7 @@ "Cq" = (/obj/structure/transit_tube,/turf/space,/area/space) "Cr" = (/obj/structure/transit_tube{tag = "icon-E-W-Pass"; icon_state = "E-W-Pass"},/obj/structure/lattice,/turf/space,/area/space) "Cs" = (/obj/structure/transit_tube{icon_state = "W-SE"},/turf/space,/area/space) -"Ct" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plasteel,/area/engine/engineering) +"Ct" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/weapon/electronics/airlock,/obj/item/weapon/electronics/airlock,/turf/simulated/floor/plasteel,/area/engine/engineering) "Cu" = (/obj/structure/table,/obj/item/weapon/folder/yellow,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/turf/simulated/floor/plasteel,/area/engine/engineering) "Cv" = (/obj/structure/table,/obj/item/stack/rods{amount = 50},/obj/item/device/analyzer,/turf/simulated/floor/plasteel,/area/engine/engineering) "Cx" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/turf/simulated/floor/plasteel,/area/engine/engineering) diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm index 7647eb4d0a0..9d9f5317db8 100644 --- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm +++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm @@ -21342,8 +21342,8 @@ /area/storage/tools) "aSo" = ( /obj/structure/table, -/obj/item/weapon/module/power_control, -/obj/item/weapon/airlock_electronics, +/obj/item/weapon/electronics/apc, +/obj/item/weapon/electronics/airlock, /turf/simulated/floor/plasteel, /area/storage/tools) "aSp" = ( @@ -24734,7 +24734,7 @@ dir = 8; layer = 2.9 }, -/obj/item/weapon/module/power_control, +/obj/item/weapon/electronics/apc, /obj/item/weapon/stock_parts/cell{ maxcharge = 2000 }, @@ -39267,8 +39267,8 @@ /area/storage/tech) "bCh" = ( /obj/structure/table, -/obj/item/weapon/module/power_control, -/obj/item/weapon/airlock_electronics, +/obj/item/weapon/electronics/apc, +/obj/item/weapon/electronics/airlock, /obj/machinery/light/small{ dir = 1 }, @@ -44857,7 +44857,7 @@ /turf/simulated/floor/plating, /area/maintenance/fpmaint2) "bMS" = ( -/obj/item/weapon/airalarm_electronics, +/obj/item/weapon/electronics/airalarm, /obj/item/weapon/circuitboard/seed_extractor, /obj/structure/table, /obj/effect/spawner/lootdrop/maintenance{ @@ -54769,8 +54769,8 @@ /obj/item/stack/sheet/glass{ amount = 50 }, -/obj/item/weapon/airlock_electronics, -/obj/item/weapon/airlock_electronics, +/obj/item/weapon/electronics/airlock, +/obj/item/weapon/electronics/airlock, /obj/item/weapon/stock_parts/cell/high{ charge = 100; maxcharge = 15000 @@ -55638,9 +55638,9 @@ /area/engine/engineering) "ciF" = ( /obj/structure/table, -/obj/item/weapon/airlock_electronics, -/obj/item/weapon/airlock_electronics, -/obj/item/weapon/module/power_control, +/obj/item/weapon/electronics/airlock, +/obj/item/weapon/electronics/airlock, +/obj/item/weapon/electronics/apc, /obj/item/weapon/stock_parts/cell/high{ charge = 100; maxcharge = 15000 @@ -55687,7 +55687,7 @@ /obj/item/solar_assembly, /obj/item/solar_assembly, /obj/item/weapon/circuitboard/solar_control, -/obj/item/weapon/tracker_electronics, +/obj/item/weapon/electronics/tracker, /obj/item/weapon/paper/solar, /turf/simulated/floor/plasteel, /area/engine/engineering) @@ -58488,8 +58488,8 @@ pixel_y = -7 }, /obj/item/stack/cable_coil, -/obj/item/weapon/airlock_electronics, -/obj/item/weapon/airlock_electronics, +/obj/item/weapon/electronics/airlock, +/obj/item/weapon/electronics/airlock, /turf/simulated/floor/plasteel, /area/engine/engineering) "cnX" = ( diff --git a/_maps/map_files/generic/z3.dmm b/_maps/map_files/generic/z3.dmm index de3d265f3ac..96b671a035f 100644 --- a/_maps/map_files/generic/z3.dmm +++ b/_maps/map_files/generic/z3.dmm @@ -119,7 +119,7 @@ "cL" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/tcommsat/chamber) "cM" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/tcommsat/chamber) "cN" = (/obj/structure/window/reinforced,/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/tcommsat/chamber) -"cO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/tcommsat/chamber) +"cO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/electronics/airlock,/turf/simulated/floor/plasteel/airless{icon_state = "dark"},/area/tcommsat/chamber) "cP" = (/obj/structure/door_assembly/door_assembly_hatch,/turf/simulated/floor/plasteel/airless,/area/tcommsat/chamber) "cQ" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel/airless,/area/tcommsat/chamber) "cR" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel/airless,/area/tcommsat/chamber) @@ -241,7 +241,7 @@ "fe" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/AIsattele) "ff" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plating/airless,/area/AIsattele) "fg" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plating/airless,/area/AIsattele) -"fh" = (/obj/item/weapon/shard,/obj/item/weapon/module/power_control,/turf/simulated/floor/plating/airless,/area/AIsattele) +"fh" = (/obj/item/weapon/shard,/obj/item/weapon/electronics/apc,/turf/simulated/floor/plating/airless,/area/AIsattele) "fi" = (/obj/structure/closet,/turf/simulated/floor/plating/airless,/area/AIsattele) "fj" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/plating/airless,/area/AIsattele) "fk" = (/obj/structure/closet/crate,/obj/item/device/aicard,/obj/item/device/multitool,/obj/item/weapon/weldingtool,/obj/item/weapon/wrench,/obj/item/weapon/circuitboard/teleporter,/turf/simulated/floor/plating/airless,/area/AIsattele) diff --git a/_maps/map_files/generic/z4.dmm b/_maps/map_files/generic/z4.dmm index bcf438b0b78..e1371b05dde 100644 --- a/_maps/map_files/generic/z4.dmm +++ b/_maps/map_files/generic/z4.dmm @@ -358,7 +358,7 @@ "gT" = (/obj/structure/window/reinforced,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/space) "gU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/hallway/primary) "gV" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plasteel,/area/derelict/arrival) -"gW" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"gW" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/obj/item/weapon/electronics/airlock,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) "gX" = (/obj/structure/rack,/obj/item/weapon/circuitboard/autolathe,/obj/item/weapon/circuitboard/protolathe{pixel_x = -5; pixel_y = -3},/turf/simulated/floor/plasteel,/area/derelict/bridge/ai_upload) "gY" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "chapel"},/area/derelict/medical/chapel) "gZ" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "chapel"},/area/derelict/medical/chapel) @@ -700,7 +700,7 @@ "nx" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel,/area/derelict/solar_control) "ny" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/wall,/area/derelict/bridge/access) "nz" = (/obj/machinery/door/airlock/maintenance,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/derelict/bridge/access) -"nA" = (/obj/structure/rack,/obj/item/weapon/module/power_control,/turf/simulated/floor/plasteel,/area/derelict/bridge/access) +"nA" = (/obj/structure/rack,/obj/item/weapon/electronics/apc,/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "nB" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/wall,/area/derelict/bridge/access) "nC" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/atmospherics) "nD" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/derelict/bridge/access) diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index 311699f3819..4d358db2cbf 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -481,7 +481,7 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine /obj/item/solar_assembly, /obj/item/solar_assembly, // 21 Solar Assemblies. 1 Extra for the controller /obj/item/weapon/circuitboard/solar_control, - /obj/item/weapon/tracker_electronics, + /obj/item/weapon/electronics/tracker, /obj/item/weapon/paper/solar) cost = 20 containername = "solar pack crate" diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index 9bc371b9d9f..49a97334eaa 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -750,7 +750,7 @@ if (do_after(user, 20, target = src)) if (buildstage == 1) user <<"You remove the air alarm electronics." - new /obj/item/weapon/airalarm_electronics( src.loc ) + new /obj/item/weapon/electronics/airalarm( src.loc ) playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) buildstage = 0 update_icon() @@ -777,7 +777,7 @@ update_icon() return if(0) - if(istype(W, /obj/item/weapon/airalarm_electronics)) + if(istype(W, /obj/item/weapon/electronics/airalarm)) if(user.unEquip(W)) user << "You insert the circuit." buildstage = 1 @@ -817,14 +817,9 @@ AIR ALARM CIRCUIT Just a object used in constructing air alarms */ -/obj/item/weapon/airalarm_electronics +/obj/item/weapon/electronics/airalarm name = "air alarm electronics" - icon = 'icons/obj/module.dmi' icon_state = "airalarm_electronics" - desc = "Looks like a circuit. Probably is." - w_class = 2.0 - materials = list(MAT_METAL=50, MAT_GLASS=50) - /* AIR ALARM ITEM @@ -979,11 +974,11 @@ FIRE ALARM user << "You remove the destroyed circuit." else user << "You pry out the circuit." - new /obj/item/weapon/firealarm_electronics(user.loc) + new /obj/item/weapon/electronics/firealarm(user.loc) buildstage = 0 update_icon() if(0) - if(istype(W, /obj/item/weapon/firealarm_electronics)) + if(istype(W, /obj/item/weapon/electronics/firealarm)) user << "You insert the circuit." qdel(W) buildstage = 1 @@ -1140,13 +1135,9 @@ FIRE ALARM FIRE ALARM CIRCUIT Just a object used in constructing fire alarms */ -/obj/item/weapon/firealarm_electronics +/obj/item/weapon/electronics/firealarm name = "fire alarm electronics" - icon = 'icons/obj/doors/door_assembly.dmi' - icon_state = "door_electronics" desc = "A circuit. It has a label on it, it says \"Can handle heat levels up to 40 degrees celsius!\"" - w_class = 2.0 - materials = list(MAT_METAL=50, MAT_GLASS=50) /* diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm index ee9a0041756..44bef9fac82 100644 --- a/code/game/machinery/buttons.dm +++ b/code/game/machinery/buttons.dm @@ -6,7 +6,7 @@ var/skin = "doorctrl" power_channel = ENVIRON var/obj/item/device/assembly/device - var/obj/item/weapon/airlock_electronics/board + var/obj/item/weapon/electronics/airlock/board var/device_type = null var/id = null @@ -79,7 +79,7 @@ device = W user << "You add [W] to the button." - if(!board && istype(W, /obj/item/weapon/airlock_electronics)) + if(!board && istype(W, /obj/item/weapon/electronics/airlock)) if(!user.unEquip(W)) user << "\The [W] is stuck to you!" return diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 245b949cb79..003aa1d0b77 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -42,7 +42,7 @@ var/justzap = 0 var/safe = 1 normalspeed = 1 - var/obj/item/weapon/airlock_electronics/electronics = null + var/obj/item/weapon/electronics/airlock/electronics = null var/hasShocked = 0 //Prevents multiple shocks from happening var/autoclose = 1 var/obj/item/device/doorCharge/charge = null //If applied, causes an explosion upon opening the door @@ -990,9 +990,9 @@ About the new airlock wires panel: return user << "You remove the airlock electronics." - var/obj/item/weapon/airlock_electronics/ae + var/obj/item/weapon/electronics/airlock/ae if(!electronics) - ae = new/obj/item/weapon/airlock_electronics( src.loc ) + ae = new/obj/item/weapon/electronics/airlock( src.loc ) if(req_one_access) ae.use_one_access = 1 ae.conf_access = src.req_one_access diff --git a/code/game/machinery/doors/airlock_electronics.dm b/code/game/machinery/doors/airlock_electronics.dm index 0b1761281a2..11b4182152a 100644 --- a/code/game/machinery/doors/airlock_electronics.dm +++ b/code/game/machinery/doors/airlock_electronics.dm @@ -1,11 +1,7 @@ //This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 -/obj/item/weapon/airlock_electronics +/obj/item/weapon/electronics/airlock name = "airlock electronics" - icon = 'icons/obj/doors/door_assembly.dmi' - icon_state = "door_electronics" - w_class = 2.0 //It should be tiny! -Agouri - materials = list(MAT_METAL=50, MAT_GLASS=50) req_access = list(access_maint_tunnels) @@ -14,7 +10,7 @@ var/last_configurator = null var/locked = 1 -/obj/item/weapon/airlock_electronics/attack_self(mob/user) +/obj/item/weapon/electronics/airlock/attack_self(mob/user) if (!ishuman(user)) return ..(user) @@ -67,7 +63,7 @@ popup.open() onclose(user, "airlock") -/obj/item/weapon/airlock_electronics/Topic(href, href_list) +/obj/item/weapon/electronics/airlock/Topic(href, href_list) ..() if (usr.stat || usr.restrained() || !ishuman(usr)) return @@ -95,7 +91,7 @@ attack_self(usr) -/obj/item/weapon/airlock_electronics/proc/toggle_access(acc) +/obj/item/weapon/electronics/airlock/proc/toggle_access(acc) if (acc == "all") conf_access = null else if(acc == "one") diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 917e92f7f7e..2d85875a50b 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -170,13 +170,10 @@ icon = 'icons/obj/doors/Doorfire.dmi' glass = 0 -/obj/item/weapon/firelock_board +/obj/item/weapon/electronics/firelock name = "firelock circuitry" desc = "A circuit board used in construction of firelocks." - icon = 'icons/obj/module.dmi' icon_state = "mainboard" - w_class = 2 - materials = list(MAT_METAL = 50, MAT_GLASS = 50) /obj/structure/firelock_frame name = "firelock frame" @@ -270,7 +267,7 @@ if(constructionStep != CONSTRUCTION_GUTTED) return user.visible_message("[user] removes [src]'s circuit board.", \ "You remove the circuit board from [src].") - new /obj/item/weapon/firelock_board(get_turf(src)) + new /obj/item/weapon/electronics/firelock(get_turf(src)) playsound(get_turf(src), 'sound/items/Crowbar.ogg', 50, 1) constructionStep = CONSTRUCTION_NOCIRCUIT update_icon() @@ -308,7 +305,7 @@ M.amount = 3 qdel(src) return - if(istype(C, /obj/item/weapon/firelock_board)) + if(istype(C, /obj/item/weapon/electronics/firelock)) user.visible_message("[user] starts adding [C] to [src]...", \ "You begin adding a circuit board to [src]...") playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1) diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 82a66b848e1..291b83074db 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -8,7 +8,7 @@ visible = 0.0 flags = ON_BORDER opacity = 0 - var/obj/item/weapon/airlock_electronics/electronics = null + var/obj/item/weapon/electronics/airlock/electronics = null var/reinf = 0 /obj/machinery/door/window/New() @@ -311,9 +311,9 @@ user << "You remove the airlock electronics." - var/obj/item/weapon/airlock_electronics/ae + var/obj/item/weapon/electronics/airlock/ae if(!electronics) - ae = new/obj/item/weapon/airlock_electronics( src.loc ) + ae = new/obj/item/weapon/electronics/airlock( src.loc ) if(req_one_access) ae.use_one_access = 1 ae.conf_access = src.req_one_access diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index a3787a9b5ab..3bbc353f9d1 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -910,7 +910,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C icon_state = "engivend" icon_deny = "engivend-deny" req_access_txt = "11" //Engineering Equipment access - products = list(/obj/item/clothing/glasses/meson/engine = 2,/obj/item/device/multitool = 4,/obj/item/weapon/airlock_electronics = 10,/obj/item/weapon/module/power_control = 10,/obj/item/weapon/airalarm_electronics = 10,/obj/item/weapon/stock_parts/cell/high = 10, /obj/item/weapon/rcd/loaded = 3,) + products = list(/obj/item/clothing/glasses/meson/engine = 2,/obj/item/device/multitool = 4,/obj/item/weapon/electronics/airlock = 10,/obj/item/weapon/electronics/apc = 10,/obj/item/weapon/electronics/airalarm = 10,/obj/item/weapon/stock_parts/cell/high = 10, /obj/item/weapon/rcd/loaded = 3,) contraband = list(/obj/item/weapon/stock_parts/cell/potato = 3) premium = list(/obj/item/weapon/storage/belt/utility = 3) diff --git a/code/game/objects/items/apc_frame.dm b/code/game/objects/items/apc_frame.dm index 120442e7e25..b86ddc77b64 100644 --- a/code/game/objects/items/apc_frame.dm +++ b/code/game/objects/items/apc_frame.dm @@ -86,3 +86,14 @@ usr << "You cut the cables and disassemble the unused power terminal." qdel(T) return 1 + + +/obj/item/weapon/electronics + desc = "Looks like a circuit. Probably is." + icon = 'icons/obj/module.dmi' + icon_state = "door_electronics" + item_state = "electronic" + flags = CONDUCT + w_class = 2 + origin_tech = "engineering=2;programming=1" + materials = list(MAT_METAL=50, MAT_GLASS=50) \ No newline at end of file diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index b5ffd7faa7a..f44a7870f5d 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -357,7 +357,7 @@ RCD activate() var/obj/machinery/door/airlock/T = new airlock_type( A ) - T.electronics = new/obj/item/weapon/airlock_electronics( src.loc ) + T.electronics = new/obj/item/weapon/electronics/airlock( src.loc ) if(conf_access) T.electronics.conf_access = conf_access.Copy() diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index a96337856ac..0ae8d3f8177 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -37,9 +37,9 @@ new /obj/item/weapon/storage/toolbox/electrical(src) new /obj/item/weapon/storage/toolbox/electrical(src) new /obj/item/weapon/storage/toolbox/electrical(src) - new /obj/item/weapon/module/power_control(src) - new /obj/item/weapon/module/power_control(src) - new /obj/item/weapon/module/power_control(src) + new /obj/item/weapon/electronics/apc(src) + new /obj/item/weapon/electronics/apc(src) + new /obj/item/weapon/electronics/apc(src) new /obj/item/device/multitool(src) new /obj/item/device/multitool(src) new /obj/item/device/multitool(src) diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index e130ef5811a..8f44995f4dc 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -11,7 +11,7 @@ var/icontext = "" var/base_icon_state = "door_as_" var/glass_base_icon_state = "door_as_g" - var/obj/item/weapon/airlock_electronics/electronics = null + var/obj/item/weapon/electronics/airlock/electronics = null var/airlock_type = /obj/machinery/door/airlock //the type path of the airlock once completed var/glass_type = /obj/machinery/door/airlock/glass var/created_name = null @@ -506,7 +506,7 @@ src.state = 0 src.name = "secured airlock assembly" - else if(istype(W, /obj/item/weapon/airlock_electronics) && state == 1 ) + else if(istype(W, /obj/item/weapon/electronics/airlock) && state == 1 ) playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1) user.visible_message("[user] installs the electronics into the airlock assembly.", \ "You start to install electronics into the airlock assembly...") @@ -534,9 +534,9 @@ user << "You remove the airlock electronics." src.state = 1 src.name = "wired airlock assembly" - var/obj/item/weapon/airlock_electronics/ae + var/obj/item/weapon/electronics/airlock/ae if (!electronics) - ae = new/obj/item/weapon/airlock_electronics( src.loc ) + ae = new/obj/item/weapon/electronics/airlock( src.loc ) else ae = electronics electronics = null diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm index 867b7e5723f..90007323b52 100644 --- a/code/game/objects/structures/windoor_assembly.dm +++ b/code/game/objects/structures/windoor_assembly.dm @@ -19,7 +19,7 @@ dir = NORTH var/ini_dir - var/obj/item/weapon/airlock_electronics/electronics = null + var/obj/item/weapon/electronics/airlock/electronics = null var/created_name = null //Vars to help with the icon's name @@ -189,7 +189,7 @@ name = "anchored windoor assembly" //Adding airlock electronics for access. Step 6 complete. - else if(istype(W, /obj/item/weapon/airlock_electronics)) + else if(istype(W, /obj/item/weapon/electronics/airlock)) if(!user.drop_item()) return playsound(loc, 'sound/items/Screwdriver.ogg', 100, 1) @@ -219,7 +219,7 @@ return user << "You remove the airlock electronics." name = "wired windoor assembly" - var/obj/item/weapon/airlock_electronics/ae + var/obj/item/weapon/electronics/airlock/ae ae = electronics electronics = null ae.loc = loc diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 9f5696d1320..5a04c7fad26 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -398,7 +398,7 @@ user.visible_message(\ "[user.name] has removed the power control board from [src.name]!",\ "You remove the power control board.") - new /obj/item/weapon/module/power_control(loc) + new /obj/item/weapon/electronics/apc(loc) else if (opened!=2) //cover isn't removed opened = 0 update_icon() @@ -496,7 +496,7 @@ else if (istype(W, /obj/item/weapon/wirecutters) && terminal && opened && has_electronics!=2) terminal.dismantle(user) - else if (istype(W, /obj/item/weapon/module/power_control) && opened && has_electronics==0 && !((stat & BROKEN) || malfhack)) + else if (istype(W, /obj/item/weapon/electronics/apc) && opened && has_electronics==0 && !((stat & BROKEN) || malfhack)) user.visible_message("[user.name] inserts the power control board into [src].", \ "You start to insert the power control board into the frame...") playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) @@ -505,7 +505,7 @@ has_electronics = 1 user << "You place the power control board inside the frame." qdel(W) - else if (istype(W, /obj/item/weapon/module/power_control) && opened && has_electronics==0 && ((stat & BROKEN) || malfhack)) + else if (istype(W, /obj/item/weapon/electronics/apc) && opened && has_electronics==0 && ((stat & BROKEN) || malfhack)) user << "You cannot put the board inside, the frame is damaged!" return else if (istype(W, /obj/item/weapon/weldingtool) && opened && has_electronics==0 && !terminal) @@ -1232,15 +1232,7 @@ #undef APC_UPDATE_ICON_COOLDOWN /*Power module, used for APC construction*/ -/obj/item/weapon/module - icon = 'icons/obj/module.dmi' - icon_state = "std_module" - w_class = 2.0 - item_state = "electronic" - flags = CONDUCT - - -/obj/item/weapon/module/power_control +/obj/item/weapon/electronics/apc name = "power control module" icon_state = "power_mod" desc = "Heavy-duty switching circuits for power control." diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index ab650dfa411..8375b2d8d4e 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -255,7 +255,7 @@ return 1 if(!tracker) - if(istype(W, /obj/item/weapon/tracker_electronics)) + if(istype(W, /obj/item/weapon/electronics/tracker)) if(!user.drop_item()) return tracker = 1 @@ -264,7 +264,7 @@ return 1 else if(istype(W, /obj/item/weapon/crowbar)) - new /obj/item/weapon/tracker_electronics(src.loc) + new /obj/item/weapon/electronics/tracker(src.loc) tracker = 0 user.visible_message("[user] takes out the electronics from the solar assembly.", "You take out the electronics from the solar assembly.") return 1 diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm index b2771ae6d4f..f85bdd99153 100644 --- a/code/modules/power/tracker.dm +++ b/code/modules/power/tracker.dm @@ -76,9 +76,5 @@ // Tracker Electronic -/obj/item/weapon/tracker_electronics - - name = "tracker electronics" - icon = 'icons/obj/doors/door_assembly.dmi' - icon_state = "door_electronics" - w_class = 2.0 \ No newline at end of file +/obj/item/weapon/electronics/tracker + name = "tracker electronics" \ No newline at end of file diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index 938edd44db8..7dabb694a75 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -111,7 +111,7 @@ id = "power control" build_type = AUTOLATHE materials = list(MAT_METAL = 100, MAT_GLASS = 100) - build_path = /obj/item/weapon/module/power_control + build_path = /obj/item/weapon/electronics/apc category = list("initial", "Electronics") /datum/design/airlock_board @@ -119,7 +119,7 @@ id = "airlock_board" build_type = AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) - build_path = /obj/item/weapon/airlock_electronics + build_path = /obj/item/weapon/electronics/airlock category = list("initial", "Electronics") /datum/design/firelock_board @@ -127,7 +127,7 @@ id = "firelock_board" build_type = AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) - build_path = /obj/item/weapon/firelock_board + build_path = /obj/item/weapon/electronics/firelock category = list("initial", "Electronics") /datum/design/airalarm_electronics @@ -135,7 +135,7 @@ id = "airalarm_electronics" build_type = AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) - build_path = /obj/item/weapon/airalarm_electronics + build_path = /obj/item/weapon/electronics/airalarm category = list("initial", "Electronics") /datum/design/firealarm_electronics @@ -143,7 +143,7 @@ id = "firealarm_electronics" build_type = AUTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) - build_path = /obj/item/weapon/firealarm_electronics + build_path = /obj/item/weapon/electronics/firealarm category = list("initial", "Electronics") /datum/design/pipe_painter diff --git a/icons/obj/doors/door_assembly.dmi b/icons/obj/doors/door_assembly.dmi index 06689649d8e..8812c0a4217 100644 Binary files a/icons/obj/doors/door_assembly.dmi and b/icons/obj/doors/door_assembly.dmi differ diff --git a/icons/obj/module.dmi b/icons/obj/module.dmi index 8a522bf5746..e7fc43e6109 100644 Binary files a/icons/obj/module.dmi and b/icons/obj/module.dmi differ