From 97ffc45cd3b3d5b73d111e8064b73cd8bd74069c Mon Sep 17 00:00:00 2001 From: Auris456852 <37984520+Auris456852@users.noreply.github.com> Date: Sun, 24 Nov 2024 21:55:46 +0200 Subject: [PATCH] Make Baklava Pie retain its quality after slicing (#88118) ## About The Pull Request Adds the crafting complexity to the slices of baklava, so it doesn't go from very good to nice after you slice it. Was asked to put the fix to upstream. ## Why It's Good For The Game If I have one more food suddenly degrade in quality after slicing it into multiple portions I am going to explode the fucking kitchen, especially after having to bother Hydroponics to mutate a plant specifically for it ## Proof Of Testing ![image](https://github.com/user-attachments/assets/b4cd692e-10f8-4701-a772-45aad97e8c43) ## Changelog :cl: fix: Makes a sliced baklava pie keep its complexity after slicing /:cl: --- code/game/objects/items/food/pie.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/items/food/pie.dm b/code/game/objects/items/food/pie.dm index 6d73bc2f5df..fae0edd7a20 100644 --- a/code/game/objects/items/food/pie.dm +++ b/code/game/objects/items/food/pie.dm @@ -430,6 +430,7 @@ icon_state = "baklavaslice" tastes = list("nuts" = 1, "pie" = 1) foodtypes = NUTS | SUGAR + crafting_complexity = FOOD_COMPLEXITY_4 /obj/item/food/pie/frenchsilkpie name = "french silk pie"