From 987a10facae6bc54408a03fcb0001b9e283dccee Mon Sep 17 00:00:00 2001 From: PKPenguin321 Date: Fri, 16 Dec 2016 14:20:43 -0800 Subject: [PATCH] fixes EMPs affecting cult shields (#22207) makes emp_act return for the cultist shield subtypes --- code/game/machinery/shieldgen.dm | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm index 4e5257e3bba..da264f1c647 100644 --- a/code/game/machinery/shieldgen.dm +++ b/code/game/machinery/shieldgen.dm @@ -59,6 +59,9 @@ obj_integrity = 60 max_integrity = 60 +/obj/structure/emergency_shield/sanguine/emp_act(severity) + return + /obj/structure/emergency_shield/invoker name = "Invoker's Shield" desc = "A weak shield summoned by cultists to protect them while they carry out delicate rituals" @@ -67,6 +70,9 @@ max_integrity = 20 mouse_opacity = 0 +/obj/structure/emergency_shield/invoker/emp_act(severity) + return + /obj/machinery/shieldgen name = "anti-breach shielding projector" desc = "Used to seal minor hull breaches."