Console Cooldown Tweaks

-Cooldown for sending messages to centcom reduced to a minute. Often times conversations between the messenger and centcom are cut short by the very long cooldown time.
-Cooldown for AI priority announcements increased to 5 minutes. The fear I had when I implemented it was AIs misusing it by announcing pointless things for what should be reserved for actual important things.
-Ferry move request cooldown increased to a minute. Stop spamming us admins please.
This commit is contained in:
ikarrus
2014-08-25 21:12:00 -06:00
parent 8fec8b13f8
commit 98cf2559c3
2 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -115,5 +115,5 @@ datum/shuttle_manager/proc/move_shuttle(var/override_delay)
usr << "<span class='notice'>Docking locks are engaged. Sending request to leave..."
var/datum/shuttle_manager/s = shuttles["ferry"]
admins << "<b>FERRY: <font color='blue'>[key_name(usr)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A>) (<A HREF='?_src_=holder;secretsadmin=moveferry'>Move</a>)</b> is requesting to move the transport ferry to [s.location == /area/shuttle/transport1/centcom ? "the station" : "Centcom"].</font>"
spawn(100)
spawn(600) //One minute cooldown
cooldown = 0