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Air tanks get their own sprite + reset fix
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@@ -60,7 +60,7 @@
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/obj/item/tank/internals/air
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name = "air tank"
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desc = "Mixed anyone?"
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icon_state = "oxygen"
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icon_state = "air"
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force = 10
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dog_fashion = /datum/dog_fashion/back
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@@ -177,7 +177,7 @@
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if("pressure")
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var/pressure = params["pressure"]
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if(pressure == "reset")
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pressure = TANK_DEFAULT_RELEASE_PRESSURE
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pressure = initial(distribute_pressure)
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. = TRUE
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else if(pressure == "min")
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pressure = TANK_MIN_RELEASE_PRESSURE
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