From 9910cf3fe3a1a07d6a0771d4e4e25d0229d6dc1a Mon Sep 17 00:00:00 2001 From: MrPerson Date: Wed, 25 Mar 2015 01:46:29 -0700 Subject: [PATCH] Change holidays into datums Holidays are now actual datums with procs and vars and everything. Holidays run a proc called celebrate() when it's time to celebrate them. Currently none of them do anything but that should change, wink wink. Holidays can now run for more than a day. The important ones, april fools, christmas, halloween, new years, and easter, all last at least a week. The idea is so people can celebrate christmas in game without having to, you know, actually play on fucking christmas. And also to put a time limit on how long stuff like the annoying spookoween closet skeletons will stick around so it doesn't overstay its welcome and become annoying as shit like last year. The event SS now allows more than 1 holiday to run at a time. This matters for new years + christmas, easter + april fools, easter + 4/20, and any holiday that can happen on friday the 13th. The events get stored in a list that's only initialized if there's an active holiday so testing for potential holidays is still pretty easy. Added more easter dates so we won't have to add more until 2040. The current batch run out in 2017. --- code/__DEFINES/misc.dm | 12 + code/__HELPERS/names.dm | 25 +- code/controllers/subsystem/events.dm | 128 ++--------- code/controllers/subsystem/ticker.dm | 12 +- code/modules/admin/verbs/playsound.dm | 2 +- code/modules/holiday/holidays.dm | 316 ++++++++++++++++++++++++++ code/modules/paperwork/paper.dm | 2 +- code/modules/paperwork/paperbin.dm | 2 +- tgstation.dme | 1 + 9 files changed, 370 insertions(+), 130 deletions(-) create mode 100644 code/modules/holiday/holidays.dm diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index ca29b09f718..eb76a68ef19 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -1,5 +1,17 @@ #define MIDNIGHT_ROLLOVER 864000 //number of deciseconds in a day +#define JANUARY 1 +#define FEBRUARY 2 +#define MARCH 3 +#define APRIL 4 +#define MAY 5 +#define JUNE 6 +#define JULY 7 +#define AUGUST 8 +#define SEPTEMBER 9 +#define OCTOBER 10 +#define NOVEMBER 11 +#define DECEMBER 12 //Human Overlays Indexes///////// #define SPECIES_LAYER 26 // mutantrace colors... these are on a seperate layer in order to prvent diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm index d0b8e36896b..50f981a3b04 100644 --- a/code/__HELPERS/names.dm +++ b/code/__HELPERS/names.dm @@ -70,23 +70,16 @@ var/religion_name = null new_station_name = name + " " // Prefix - switch(SSevent.holiday) - //get normal name - if(null,"",0) - name = pick("", "Stanford", "Dorf", "Alium", "Prefix", "Clowning", "Aegis", "Ishimura", "Scaredy", "Death-World", "Mime", "Honk", "Rogue", "MacRagge", "Ultrameens", "Safety", "Paranoia", "Explosive", "Neckbear", "Donk", "Muppet", "North", "West", "East", "South", "Slant-ways", "Widdershins", "Rimward", "Expensive", "Procreatory", "Imperial", "Unidentified", "Immoral", "Carp", "Ork", "Pete", "Control", "Nettle", "Aspie", "Class", "Crab", "Fist","Corrogated","Skeleton","Race", "Fatguy", "Gentleman", "Capitalist", "Communist", "Bear", "Beard", "Derp", "Space", "Spess", "Star", "Moon", "System", "Mining", "Neckbeard", "Research", "Supply", "Military", "Orbital", "Battle", "Science", "Asteroid", "Home", "Production", "Transport", "Delivery", "Extraplanetary", "Orbital", "Correctional", "Robot", "Hats", "Pizza") - if(name) - new_station_name += name + " " - - //For special days like christmas, easter, new-years etc ~Carn - if("Friday the 13th") - name = pick("Mike","Friday","Evil","Myers","Murder","Deathly","Stabby") - new_station_name += name + " " + for(var/holiday_name in SSevent.holidays) + if(holiday_name == "Friday the 13th") random = 13 - else - //get the first word of the Holiday and use that - var/i = findtext(SSevent.holiday," ",1,0) - name = copytext(SSevent.holiday,1,i) - new_station_name += name + " " + var/datum/holiday/holiday = SSevent.holidays[holiday_name] + name = holiday.getStationPrefix() + //get normal name + if(!name) + name = pick("", "Stanford", "Dorf", "Alium", "Prefix", "Clowning", "Aegis", "Ishimura", "Scaredy", "Death-World", "Mime", "Honk", "Rogue", "MacRagge", "Ultrameens", "Safety", "Paranoia", "Explosive", "Neckbear", "Donk", "Muppet", "North", "West", "East", "South", "Slant-ways", "Widdershins", "Rimward", "Expensive", "Procreatory", "Imperial", "Unidentified", "Immoral", "Carp", "Ork", "Pete", "Control", "Nettle", "Aspie", "Class", "Crab", "Fist","Corrogated","Skeleton","Race", "Fatguy", "Gentleman", "Capitalist", "Communist", "Bear", "Beard", "Derp", "Space", "Spess", "Star", "Moon", "System", "Mining", "Neckbeard", "Research", "Supply", "Military", "Orbital", "Battle", "Science", "Asteroid", "Home", "Production", "Transport", "Delivery", "Extraplanetary", "Orbital", "Correctional", "Robot", "Hats", "Pizza") + if(name) + new_station_name += name + " " // Suffix name = pick("Station", "Fortress", "Frontier", "Suffix", "Death-trap", "Space-hulk", "Lab", "Hazard","Spess Junk", "Fishery", "No-Moon", "Tomb", "Crypt", "Hut", "Monkey", "Bomb", "Trade Post", "Fortress", "Village", "Town", "City", "Edition", "Hive", "Complex", "Base", "Facility", "Depot", "Outpost", "Installation", "Drydock", "Observatory", "Array", "Relay", "Monitor", "Platform", "Construct", "Hangar", "Prison", "Center", "Port", "Waystation", "Factory", "Waypoint", "Stopover", "Hub", "HQ", "Office", "Object", "Fortification", "Colony", "Planet-Cracker", "Roost", "Fat Camp") diff --git a/code/controllers/subsystem/events.dm b/code/controllers/subsystem/events.dm index 93e38c36be7..1beb4c4e5e0 100644 --- a/code/controllers/subsystem/events.dm +++ b/code/controllers/subsystem/events.dm @@ -11,7 +11,7 @@ var/datum/subsystem/events/SSevent var/frequency_lower = 3000 //5 minutes lower bound. var/frequency_upper = 9000 //15 minutes upper bound. Basically an event will happen every 5 to 15 minutes. - var/holiday //This will be a string of the name of any realworld holiday which occurs today (GMT time) + var/list/holidays //List of all holidays occuring today or null if no holidays var/wizardmode = 0 @@ -65,7 +65,7 @@ var/datum/subsystem/events/SSevent if(E.occurrences >= E.max_occurrences) continue if(E.earliest_start >= world.time) continue if(E.holidayID) - if(E.holidayID != holiday) continue + if(!holidays[E.holidayID]) continue if(E.weight < 0) //for round-start events etc. if(E.runEvent() == PROCESS_KILL) E.max_occurrences = 0 @@ -82,7 +82,7 @@ var/datum/subsystem/events/SSevent if(E.occurrences >= E.max_occurrences) continue if(E.earliest_start >= world.time) continue if(E.holidayID) - if(E.holidayID != holiday) continue + if(!holidays[E.holidayID]) continue sum_of_weights -= E.weight if(sum_of_weights <= 0) //we've hit our goal @@ -152,12 +152,12 @@ var/datum/subsystem/events/SSevent ////////////// //Uncommenting ALLOW_HOLIDAYS in config.txt will enable holidays -//It's easy to add stuff. Just modify getHoliday to set holiday to something using the switch for DD(#day) MM(#month) YY(#year). -//You can then check if it's a special day in any code in the game by doing if(events.holiday == "MyHolidayID") +//It's easy to add stuff. Just add a holiday datum in code/modules/holiday/holidays.dm +//You can then check if it's a special day in any code in the game by doing if(SSevent.holidays["Groundhog Day"]) //You can also make holiday random events easily thanks to Pete/Gia's system. -//simply make a random event normally, then assign it a holidayID string which matches the one you gave it in getHolday. -//Anything with a holidayID, which does not match the holiday string, will never occur. +//simply make a random event normally, then assign it a holidayID string which matches the holiday's name. +//Anything with a holidayID, which isn't in the holidays list, will never occur. //Please, Don't spam stuff up with stupid stuff (key example being april-fools Pooh/ERP/etc), //And don't forget: CHECK YOUR CODE!!!! We don't want any zero-day bugs which happen only on holidays and never get found/fixed! @@ -165,111 +165,27 @@ var/datum/subsystem/events/SSevent ////////////////////////////////////////////////////////////////////////////////////////////////////////// //ALSO, MOST IMPORTANTLY: Don't add stupid stuff! Discuss bonus content with Project-Heads first please!// ////////////////////////////////////////////////////////////////////////////////////////////////////////// -~Carn */ +*/ -//sets up the holiday string in the events manager. +//sets up the holidays and holidays list /datum/subsystem/events/proc/getHoliday() if(!config.allow_holidays) return // Holiday stuff was not enabled in the config! - holiday = null - var/YY = text2num(time2text(world.timeofday, "YY")) // get the current year - var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month - var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day + var/YY = text2num(time2text(world.timeofday, "YY")) // get the current year + var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month + var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day - //Main switch. If any of these are too dumb/inappropriate, or you have better ones, feel free to change whatever - switch(MM) - if(1) //Jan - switch(DD) - if(1) holiday = "New Year" - - if(2) //Feb - switch(DD) - if(2) holiday = "Groundhog Day" - if(14) holiday = "Valentine's Day" - if(17) holiday = "Random Acts of Kindness Day" - - if(3) //Mar - switch(DD) - if(14) holiday = "Pi Day" - if(17) holiday = "St. Patrick's Day" - if(27) - if(YY == 16) - holiday = "Easter" - if(31) - if(YY == 13) - holiday = "Easter" - - if(4) //Apr - switch(DD) - if(1) - holiday = "April Fool's Day" - if(YY == 18 && prob(50)) holiday = "Easter" - if(5) - if(YY == 15) holiday = "Easter" - if(16) - if(YY == 17) holiday = "Easter" - if(20) - holiday = "Four-Twenty" - if(YY == 14 && prob(50)) holiday = "Easter" - if(22) holiday = "Earth Day" - - if(5) //May - switch(DD) - if(1) holiday = "Labour Day" - if(4) holiday = "FireFighter's Day" - if(12) holiday = "Owl and Pussycat Day" //what a dumb day of observence...but we -do- have costumes already :3 - - if(6) //Jun - - if(7) //Jul - switch(DD) - if(1) holiday = "Doctor's Day" - if(2) holiday = "UFO Day" - if(8) holiday = "Writer's Day" - if(30) holiday = "Friendship Day" - - if(8) //Aug - switch(DD) - if(5) holiday = "Beer Day" - - if(9) //Sep - switch(DD) - if(19) holiday = "Talk-Like-a-Pirate Day" - if(28) holiday = "Stupid-Questions Day" - - if(10) //Oct - switch(DD) - if(4) holiday = "Animal's Day" - if(7) holiday = "Smiling Day" - if(16) holiday = "Boss' Day" - if(31) holiday = "Halloween" - - if(11) //Nov - switch(DD) - if(1) holiday = "Vegan Day" - if(13) holiday = "Kindness Day" - if(19) holiday = "Flowers Day" - if(21) holiday = "Saying-'Hello' Day" - - if(12) //Dec - switch(DD) - if(10) holiday = "Human-Rights Day" - if(14) holiday = "Monkey Day" - if(21) holiday = "Mayan Doomsday Anniversary" - if(22) holiday = "Orgasming Day" //lol. These all actually exist - if(24) holiday = "Xmas" - if(25) holiday = "Xmas" - if(26) holiday = "Boxing Day" - if(31) holiday = "New Year" - - if(!holiday) - //Friday the 13th - if(DD == 13) - if(time2text(world.timeofday, "DDD") == "Fri") - holiday = "Friday the 13th" - - world.update_status() + for(var/H in typesof(/datum/holiday) - /datum/holiday) + var/datum/holiday/holiday = new H() + if(holiday.shouldCelebrate(DD, MM, YY)) + holiday.celebrate() + if(!holidays) + holidays = list() + holidays[holiday.name] = holiday + if(holidays) + holidays = shuffle(holidays) + world.update_status() /datum/subsystem/events/proc/toggleWizardmode() wizardmode = !wizardmode diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 2f6c5b2d9d6..b95467bc9b7 100644 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -47,7 +47,7 @@ var/datum/subsystem/ticker/ticker NEW_SS_GLOBAL(ticker) login_music = pickweight(list('sound/ambience/title2.ogg' = 49, 'sound/ambience/title1.ogg' = 49, 'sound/ambience/clown.ogg' = 2)) // choose title music! - if(SSevent.holiday == "April Fool's Day") + if(SSevent.holidays["April Fool's Day"]) login_music = 'sound/ambience/clown.ogg' /datum/subsystem/ticker/Initialize() @@ -188,11 +188,13 @@ var/datum/subsystem/ticker/ticker world << "Welcome to [station_name()], enjoy your stay!" - world << sound('sound/AI/welcome.ogg') // Skie - //Holiday Round-start stuff ~Carn - if(SSevent.holiday) + world << sound('sound/AI/welcome.ogg') + + if(SSevent.holidays) world << "and..." - world << "

Happy [SSevent.holiday] Everybody!

" + for(var/holidayname in SSevent.holidays) + var/datum/holiday/holiday = SSevent.holidays[holidayname] + world << "

[holiday.greet()]

" spawn(0)//Forking here so we dont have to wait for this to finish diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm index 8127159f7a0..58a3dc0607e 100644 --- a/code/modules/admin/verbs/playsound.dm +++ b/code/modules/admin/verbs/playsound.dm @@ -13,7 +13,7 @@ var/sound/admin_sound log_admin("[key_name(src)] played sound [S]") message_admins("[key_name_admin(src)] played sound [S]") - if(SSevent.holiday == "April Fool's Day") + if(SSevent.holidays["April Fool's Day"]) admin_sound.frequency = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5) src << "You feel the Honkmother messing with your song..." diff --git a/code/modules/holiday/holidays.dm b/code/modules/holiday/holidays.dm new file mode 100644 index 00000000000..99c624df84d --- /dev/null +++ b/code/modules/holiday/holidays.dm @@ -0,0 +1,316 @@ +/datum/holiday + var/name = "Bugsgiving" + //Right now, only holidays that take place on a certain day or within a time period are supported + //It would be nice to support things like "the second monday in march" or "the first sunday after the second sunday in june" + var/begin_day = 1 + var/begin_month = 0 + var/end_day = 0 // Default of 0 means the holiday lasts a single day + var/end_month = 0 + +// This proc gets run before the game starts when the holiday is activated. Do festive shit here. +/datum/holiday/proc/celebrate() + +// When the round starts, this proc is ran to get a text message to display to everyone to wish them a happy holiday +/datum/holiday/proc/greet() + return "Have a happy [name]!" + +// Returns special prefixes for the station name on certain days. You wind up with names like "Christmas Object Epsilon". See new_station_name() +/datum/holiday/proc/getStationPrefix() + //get the first word of the Holiday and use that + var/i = findtext(name," ",1,0) + return copytext(name,1,i) + +// Return 1 if this holidy should be celebrated today +/datum/holiday/proc/shouldCelebrate(dd, mm, yy) + if(!end_day) + end_day = begin_day + if(!end_month) + end_month = begin_month + + if(end_month > begin_month) //holiday spans multiple months in one year + if(mm == end_month) //in final month + if(dd <= end_day) + return 1 + + else if(mm == begin_month)//in first month + if(dd >= begin_day) + return 1 + + else if(mm in begin_month to end_month) //holiday spans 3+ months and we're in the middle, day doesn't matter at all + return 1 + + else if(end_month == begin_month) // starts and stops in same month, simplest case + if(mm == begin_month && (dd in begin_day to end_day)) + return 1 + + else // starts in one year, ends in the next + if(mm >= begin_month && dd >= begin_day) // Holiday ends next year + return 1 + if(mm <= end_month && dd <= end_day) // Holiday started last year + return 1 + + return 0 + +// The actual holidays + +/datum/holiday/new_year + name = "New Year" + begin_day = 30 // 1 day early + begin_month = DECEMBER + end_day = 5 //4 days extra + end_month = JANUARY + +/datum/holiday/groundhog + name = "Groundhog Day" + begin_day = 2 + begin_month = FEBRUARY + +/datum/holiday/velentines + name = "Velentine's Day" + begin_day = 9 //6 days early + begin_month = FEBRUARY + end_day = 15 //1 day extra + +/datum/holiday/random_kindness + name = "Random Acts of Kindness Day" + begin_day = 17 + begin_month = FEBRUARY + +/datum/holiday/random_kindness/greet() + return "Go do some random acts of kindness for a stranger!" //haha yeah right + +/datum/holiday/pi + name = "Pi Day" + begin_day = 14 + begin_month = MARCH + +/datum/holiday/no_this_is_patrick + name = "St. Patrick's Day" + begin_day = 17 + begin_month = MARCH + +/datum/holiday/april_fools + name = "April Fool's Day" + begin_day = 1 + begin_month = APRIL + end_day = 8 //7 days extra so everyone can enjoy the festivities + +/datum/holiday/fourtwenty + name = "Four-Twenty" + begin_day = 20 + begin_month = APRIL + +/datum/holiday/earth + name = "Earth Day" + begin_day = 22 + begin_month = APRIL + +/datum/holiday/labor + name = "Labor Day" + begin_day = 1 + begin_month = MAY + +/datum/holiday/firefighter + name = "Firefighter's Day" + begin_day = 4 + begin_month = MAY + +// No holidays in June :'( + +/datum/holiday/doctor + name = "Doctor's Day" + begin_day = 1 + begin_month = JULY + +/datum/holiday/UFO + name = "UFO Day" + begin_day = 2 + begin_month = JULY + +/datum/holiday/writer + name = "Writer's Day" + begin_day = 8 + begin_month = JULY + +/datum/holiday/friendship + name = "Friendship Day" + begin_day = 30 + begin_month = JULY + +/datum/holiday/friendship/greet() + return "Have a magical [name]!" + +/datum/holiday/beer + name = "Beer Day" + begin_day = 5 + begin_month = AUGUST + +/datum/holiday/pirate + name = "Talk-Like-a-Pirate Day" + begin_day = 19 + begin_month = SEPTEMBER + +/datum/holiday/pirate/greet() + return "Ye be talkin' like a pirate today or else ye'r walkin' tha plank, matey!" + +/datum/holiday/questions + name = "Stupid-Questions Day" + begin_day = 28 + begin_month = SEPTEMBER + +/datum/holiday/questions/greet() + return "Are you having a happy [name]?" + +/datum/holiday/animal + name = "Animal's Day" + begin_day = 4 + begin_month = OCTOBER + +/datum/holiday/smile + name = "Smiling Day" + begin_day = 7 + begin_month = OCTOBER + +/datum/holiday/boss + name = "Boss' Day" + begin_day = 16 + begin_month = OCTOBER + +/datum/holiday/halloween + name = "Halloween" + begin_day = 24 //7 days early + begin_month = OCTOBER + end_day = 7 //7 days extra + end_month = NOVEMBER + +/datum/holiday/halloween/greet() + return "Have a spooky Halloween!" + +/datum/holiday/vegan + name = "Vegan Day" + begin_day = 1 + begin_month = NOVEMBER + +/datum/holiday/kindness + name = "Kindness Day" + begin_day = 13 + begin_month = NOVEMBER + +/datum/holiday/flowers + name = "Flowers Day" + begin_day = 19 + begin_month = NOVEMBER + +/datum/holiday/hello + name = "Saying-'Hello' Day" + begin_day = 21 + begin_month = NOVEMBER + +/datum/holiday/hello/greet() + return "[pick(list("Aloha", "Bonjour", "Hello", "Hi", "Greetings", "Salutations", "Bienvenidos", "Hola", "Howdy"))]! " + ..() + +/datum/holiday/human_rights + name = "Human-Rights Day" + begin_day = 10 + begin_month = DECEMBER + +/datum/holiday/monkey + name = "Monkey Day" + begin_day = 14 + begin_month = DECEMBER + +/datum/holiday/xmas + name = "Christmas" + begin_day = 18 //7 days early + begin_month = DECEMBER + end_day = 8 //14 days extra, christmas is important + end_month = JANUARY + +/datum/holiday/xmas/greet() + return "Have a merry Christmas!" + +/datum/holiday/boxing + name = "Boxing Day" + begin_day = 26 + begin_month = DECEMBER + +/datum/holiday/friday_thirteenth + name = "Friday the 13th" + +/datum/holiday/friday_thirteenth/shouldCelebrate(dd, mm, yy) + if(dd == 13) + if(time2text(world.timeofday, "DDD") == "Fri") + return 1 + return 0 + +/datum/holiday/friday_thirteenth/getStationPrefix() + return pick("Mike","Friday","Evil","Myers","Murder","Deathly","Stabby") + +/datum/holiday/easter + name = "Easter" + var/const/days_early = 1 //to make editing the holiday easier + var/const/days_extra = 6 + +/datum/holiday/easter/shouldCelebrate(dd, mm, yy) +// Easter's celebration day is as snowflakey as Uhangi's code + + if(!begin_month) + + var/yy_string = "[yy]" +// year = days after March 22that Easter falls on that year. +// For 2015 Easter is on April 5th, so 2015 = 14 since the 5th is 14 days past the 22nd +// If it's 2040 and this is still in use, invent a time machine and teach me a better way to do this. Also tell us about HL3. + var/list/easters = list( + "15" = 14,\ + "16" = 6,\ + "17" = 25,\ + "18" = 10,\ + "19" = 30,\ + "20" = 22,\ + "21" = 13,\ + "22" = 26,\ + "23" = 18,\ + "24" = 9,\ + "25" = 29,\ + "26" = 14,\ + "27" = 6,\ + "28" = 25,\ + "29" = 10,\ + "30" = 30,\ + "31" = 23,\ + "32" = 6,\ + "33" = 26,\ + "34" = 18,\ + "35" = 3,\ + "36" = 22,\ + "37" = 14,\ + "38" = 34,\ + "39" = 19,\ + "40" = 9,\ + ) + + begin_day = easters[yy_string] + if(begin_day <= 9) + begin_day += 22 + begin_month = MARCH + else + begin_day -= 9 + begin_month = APRIL + + end_day = begin_day + days_extra + end_month = begin_month + if(end_day >= 32 && end_month == MARCH) //begins in march, ends in april + end_day -= 31 + end_month++ + if(end_day >= 31 && end_month == APRIL) //begins in april, ends in june + end_day -= 30 + end_month++ + + begin_day -= days_early + if(begin_day <= 0) + if(begin_month == APRIL) + begin_day += 31 + begin_month-- //begins in march, ends in april + +// world << "Easter calculates to be on [begin_day] of [begin_month] ([days_early] early) to [end_day] of [end_month] ([days_extra] extra) for 20[yy]" + return ..() \ No newline at end of file diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 5d4d98b84a8..5a1e1c07e12 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -81,7 +81,7 @@ /obj/item/weapon/paper/attack_self(mob/user) user.examinate(src) - if(rigged && (SSevent.holiday == "April Fool's Day")) + if(rigged && (SSevent.holidays["April Fool's Day"])) if(spam_flag == 0) spam_flag = 1 playsound(loc, 'sound/items/bikehorn.ogg', 50, 1) diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm index 248f36b8967..4ca90ad8e57 100644 --- a/code/modules/paperwork/paperbin.dm +++ b/code/modules/paperwork/paperbin.dm @@ -47,7 +47,7 @@ papers.Remove(P) else P = new /obj/item/weapon/paper - if(SSevent.holiday == "April Fool's Day") + if(SSevent.holidays["April Fool's Day"]) if(prob(30)) P.info = "HONK HONK HONK HONK HONK HONK HONK
HOOOOOOOOOOOOOOOOOOOOOONK
APRIL FOOLS
" P.rigged = 1 diff --git a/tgstation.dme b/tgstation.dme index 8d9ffe9653d..30dc8191780 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -993,6 +993,7 @@ #include "code\modules\food&drinks\recipes\tablecraft\recipes_sandwich.dm" #include "code\modules\food&drinks\recipes\tablecraft\recipes_soup.dm" #include "code\modules\food&drinks\recipes\tablecraft\recipes_spaghetti.dm" +#include "code\modules\holiday\holidays.dm" #include "code\modules\hydroponics\biogenerator.dm" #include "code\modules\hydroponics\grown.dm" #include "code\modules\hydroponics\growninedible.dm"