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further spellchecking
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@@ -34,7 +34,7 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
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1. `/datum/component/var/dupe_mode` (protected, enum)
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* How multiple components of the exact same type are handled when added to the datum.
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* `COMPONENT_DUPE_HIGHLANDER` (default): Old component will be deleted, new component will first have `/datum/component/proc/InheritComponent(datum/component/old, FALSE)` on it
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* `COMPONENT_DUPE_ALLOWED`: The components will be treated as seperate, `GetComponent()` will return the first added
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* `COMPONENT_DUPE_ALLOWED`: The components will be treated as separate, `GetComponent()` will return the first added
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* `COMPONENT_DUPE_UNIQUE`: New component will be deleted, old component will first have `/datum/component/proc/InheritComponent(datum/component/new, TRUE)` on it
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1. `/datum/component/var/list/signal_procs` (private)
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* Associated lazy list of signals -> callbacks that will be run when the parent datum recieves that signal
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