From 99fcd710e59b7de5e63529e5e7fc5e552fd3bbbe Mon Sep 17 00:00:00 2001 From: Alien <68290943+alien3301@users.noreply.github.com> Date: Tue, 2 Dec 2025 17:23:58 +0200 Subject: [PATCH] Warden can open the lethal injection locker (#94247) ## About The Pull Request The access of the injection locker matches the rest of the room and warden can open it (not normal officers) ## Why It's Good For The Game It makes no sense why this one method of execution specifically is only for HOS and captain. Warden can already shoot it open with lasers or shoot the guy being executed with lasers so it's not like it's powercreep or smth. ## Changelog :cl: balance: The lethal injection locker is now accessible by the warden. /:cl: --- .../structures/crates_lockers/closets/secure/security.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 88cf2447b74..920dd23a7f9 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -174,7 +174,7 @@ /obj/structure/closet/secure_closet/injection name = "lethal injections locker" - req_access = list(ACCESS_HOS) + req_access = list(ACCESS_ARMORY) /obj/structure/closet/secure_closet/injection/PopulateContents() ..()