Fixes issue #13126and also a few other areas blobs shouldn't be win from absorbing (centcom, SPACE etc).

🆑 ktccd
Fixes bug #13126 and also a few other areas blobs shouldn't be win from
absorbing (centcom, SPACE etc).
Added a variable to areas.
Kept the original blobs list as a list of all blobs, in case that was
used somewhere else, and instead made a separate list for legit blobs.
/🆑
This commit is contained in:
ktccd
2015-11-24 01:09:01 +01:00
parent 9fcbb8f151
commit 9a2c60cac6
5 changed files with 18 additions and 4 deletions

View File

@@ -1,7 +1,7 @@
/datum/game_mode/blob/check_finished()
if(infected_crew.len > burst)//Some blobs have yet to burst
return 0
if(blobwincount <= blobs.len)//Blob took over
if(blobwincount <= blobs_legit.len)//Blob took over
return 1
if(!blob_cores.len) // blob is dead
if(config.continuous["blob"])