[MDB IGNORE] UpdatePaths to convert directional pane windows to their proper subtypes, also creates the /south spawner for consistency (#74517)

## About The Pull Request
Title.

## Why It's Good For The Game
1. This nukes a lot of silly var edits, and cleans up maps
2. The south spawner *isn't* really needed, but having it is nice for
consistency and clarity
3. Sometime ago I forget which map but one of them had var edited
directional subtypes and that made me cry

## Changelog

🆑 Jolly
fix: Maps internally had the code for the "directional" windows altered
a bit. If you see stacked window panes or things look incorrectly,
please file a bug report as that isn't intentional!!
/🆑
This commit is contained in:
Jolly
2023-04-09 20:20:04 -04:00
committed by GitHub
parent 3521338883
commit 9b401a87be
176 changed files with 5026 additions and 7641 deletions
@@ -96,14 +96,7 @@
icon = 'icons/obj/lavaland/survival_pod.dmi'
icon_state = "pwindow"
/obj/structure/window/reinforced/survival_pod/spawner/north
dir = NORTH
/obj/structure/window/reinforced/survival_pod/spawner/east
dir = EAST
/obj/structure/window/reinforced/survival_pod/spawner/west
dir = WEST
MAPPING_DIRECTIONAL_HELPERS(/obj/structure/window/reinforced/survival_pod/spawner, 0)
//Door
/obj/machinery/door/airlock/survival_pod