Merge remote-tracking branch 'upstream/master' into Impropermaterials

This commit is contained in:
Fox-McCloud
2015-09-13 08:58:40 -04:00
271 changed files with 758 additions and 712 deletions
+6 -6
View File
@@ -7,7 +7,7 @@
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "ore_redemption"
density = 1
anchored = 1.0
anchored = 1
input_dir = NORTH
output_dir = SOUTH
req_access = list(access_mineral_storeroom)
@@ -257,7 +257,7 @@
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "mining"
density = 1
anchored = 1.0
anchored = 1
var/obj/item/weapon/card/id/inserted_id
var/list/prize_list = list(
new /datum/data/mining_equipment("Stimpack", /obj/item/weapon/reagent_containers/hypospray/medipen/stimpack, 50),
@@ -440,7 +440,7 @@
icon_state = "Jaunter"
item_state = "electronic"
throwforce = 0
w_class = 2.0
w_class = 2
throw_speed = 3
throw_range = 5
origin_tech = "bluespace=2"
@@ -719,7 +719,7 @@
icon_state = "lazarus_hypo"
item_state = "hypo"
throwforce = 0
w_class = 2.0
w_class = 2
throw_speed = 3
throw_range = 5
var/loaded = 1
@@ -774,7 +774,7 @@
name = "mining scanner"
icon_state = "mining1"
item_state = "analyzer"
w_class = 2.0
w_class = 2
flags = CONDUCT
slot_flags = SLOT_BELT
var/cooldown = 0
@@ -805,7 +805,7 @@
name = "advanced mining scanner"
icon_state = "mining0"
item_state = "analyzer"
w_class = 2.0
w_class = 2
flags = CONDUCT
slot_flags = SLOT_BELT
var/cooldown = 0
@@ -5,7 +5,7 @@
icon_state = "x2"
name = "Input area"
density = 0
anchored = 1.0
anchored = 1
New()
icon_state = "blank"
@@ -14,7 +14,7 @@
icon_state = "x"
name = "Output area"
density = 0
anchored = 1.0
anchored = 1
New()
icon_state = "blank"
+1 -1
View File
@@ -61,7 +61,7 @@
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "stacker"
density = 1
anchored = 1.0
anchored = 1
var/obj/machinery/mineral/stacking_unit_console/CONSOLE
var/stk_types = list()
var/stk_amt = list()
+1 -1
View File
@@ -6,7 +6,7 @@
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "unloader"
density = 1
anchored = 1.0
anchored = 1
input_dir = WEST
output_dir = EAST
+9 -9
View File
@@ -62,9 +62,9 @@
flags = CONDUCT
slot_flags = SLOT_BELT
force = 15
throwforce = 10.0
throwforce = 10
item_state = "pickaxe"
w_class = 4.0
w_class = 4
materials = list(MAT_METAL=2000) //one sheet, but where can you make them?
var/digspeed = 40
var/list/digsound = list('sound/effects/picaxe1.ogg','sound/effects/picaxe2.ogg','sound/effects/picaxe3.ogg')
@@ -128,11 +128,11 @@
icon_state = "shovel"
flags = CONDUCT
slot_flags = SLOT_BELT
force = 8.0
force = 8
var/digspeed = 20
throwforce = 4.0
throwforce = 4
item_state = "shovel"
w_class = 3.0
w_class = 3
materials = list(MAT_METAL=50)
origin_tech = "materials=1;engineering=1"
attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
@@ -142,9 +142,9 @@
desc = "A small tool for digging and moving dirt."
icon_state = "spade"
item_state = "spade"
force = 5.0
throwforce = 7.0
w_class = 2.0
force = 5
throwforce = 7
w_class = 2
/**********************Mining car (Crate like thing, not the rail car)**************************/
@@ -168,7 +168,7 @@
desc = "An emergency shelter stored within a pocket of bluespace."
icon_state = "pill3"
icon = 'icons/obj/chemical.dmi'
w_class = 1.0
w_class = 1
var/used = FALSE
/obj/item/weapon/survivalcapsule/attack_self()
+7 -7
View File
@@ -28,13 +28,13 @@ var/global/list/rockTurfEdgeCache
/turf/simulated/mineral/ex_act(severity, target)
..()
switch(severity)
if(3.0)
if(3)
if (prob(75))
src.gets_drilled(null, 1)
if(2.0)
if(2)
if (prob(90))
src.gets_drilled(null, 1)
if(1.0)
if(1)
src.gets_drilled(null, 1)
return
@@ -85,7 +85,7 @@ var/global/list/rockTurfEdgeCache
new src.type(T)
/turf/simulated/mineral/random
name = "mineral deposit"
name = "rock"
icon_state = "rock"
var/mineralSpawnChanceList = list(
"Uranium" = 5, "Diamond" = 1, "Gold" = 10,
@@ -533,12 +533,12 @@ var/global/list/rockTurfEdgeCache
/turf/simulated/floor/plating/asteroid/ex_act(severity, target)
contents_explosion(severity, target)
switch(severity)
if(3.0)
if(3)
return
if(2.0)
if(2)
if (prob(20))
src.gets_dug()
if(1.0)
if(1)
src.gets_dug()
return
+1 -1
View File
@@ -6,7 +6,7 @@
icon = 'icons/obj/economy.dmi'
icon_state = "coinpress0"
density = 1
anchored = 1.0
anchored = 1
var/amt_silver = 0 //amount of silver
var/amt_gold = 0 //amount of gold
var/amt_diamond = 0
+2 -2
View File
@@ -5,9 +5,9 @@
name = "Money bag"
icon_state = "moneybag"
flags = CONDUCT
force = 10.0
force = 10
throwforce = 0
w_class = 4.0
w_class = 4
burn_state = 0 //Burnable
burntime = 20
+1 -1
View File
@@ -219,7 +219,7 @@
flags = CONDUCT
force = 1
throwforce = 2
w_class = 1.0
w_class = 1
var/string_attached
var/list/sideslist = list("heads","tails")
var/cmineral = null