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https://github.com/Bubberstation/Bubberstation.git
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@@ -19,13 +19,17 @@ var/global/datum/controller/game_controller/master_controller = new()
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if(master_controller != src)
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if(istype(master_controller))
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Recover()
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master_controller.Del()
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qdel(master_controller)
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else
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init_subtypes(/datum/subsystem, subsystems)
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master_controller = src
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calculateGCD()
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/datum/controller/game_controller/Destroy()
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..()
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return QDEL_HINT_HARDDEL_NOW
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/*
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calculate the longest number of ticks the MC can wait between each cycle without causing subsystems to not fire on schedule
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