Look at all these bugs that no longer exist!

This commit is contained in:
Fayrik
2015-03-30 03:36:24 +01:00
parent 042f62bdde
commit 9b834fca7a
5 changed files with 11 additions and 3 deletions
+2 -2
View File
@@ -54,8 +54,8 @@
if(A.anchored) continue
var/turf/newloc = locate(A.x + x_distance, A.y + y_distance, TO.z) // calculate the new place
if(!A.Move(newloc)) // if the atom, for some reason, can't move, FORCE them to move! :) We try Move() first to invoke any movement-related checks the atom needs to perform after moving
A.loc = locate(A.x + x_distance, A.y + y_distance, TO.z)
if(!A.Move(newloc) && newloc) // if the atom, for some reason, can't move, FORCE them to move! :) We try Move() first to invoke any movement-related checks the atom needs to perform after moving
A.loc = newloc
spawn()
if(ismob(A) && !(A in flashers)) // don't flash if we're already doing an effect
+1 -1
View File
@@ -327,7 +327,7 @@
/mob/living/carbon/human/handle_changeling()
if(mind)
if(mind && hud_used)
if(mind.changeling)
mind.changeling.regenerate()
hud_used.lingchemdisplay.invisibility = 0