Merge pull request #10967 from astralenigma/digfix

Digging gets the same progress bar as minning.
This commit is contained in:
Jordie
2015-08-05 14:35:39 +10:00
2 changed files with 16 additions and 29 deletions
+1
View File
@@ -129,6 +129,7 @@
flags = CONDUCT
slot_flags = SLOT_BELT
force = 8.0
var/digspeed = 20
throwforce = 4.0
item_state = "shovel"
w_class = 3.0
+15 -29
View File
@@ -432,9 +432,8 @@ var/global/list/rockTurfEdgeCache
P.playDigSound()
if(do_after(user,P.digspeed, target = src))
if(istype(src, /turf/simulated/mineral)) //sanity check against turf being deleted during digspeed delay
if(istype(src, /turf/simulated/mineral))
user << "<span class='notice'>You finish cutting into the rock.</span>"
P.update_icon()
gets_drilled(user)
feedback_add_details("pick_used_mining","[P.name]")
else
@@ -548,27 +547,14 @@ var/global/list/rockTurfEdgeCache
//note that this proc does not call ..()
if(!W || !user)
return 0
if ((istype(W, /obj/item/weapon/shovel)))
var/turf/T = user.loc
if (!( istype(T, /turf) ))
return
if (dug)
user << "<span class='warning'>This area has already been dug!</span>"
return
user << "<span class='notice'>You start digging...</span>"
playsound(src, 'sound/effects/shovel_dig.ogg', 50, 1) //FUCK YO RUSTLE I GOT'S THE DIGS SOUND HERE
sleep(20)
if ((user.loc == T && user.get_active_hand() == W))
user << "<span class='notice'>You dig a hole.</span>"
gets_dug()
return
if ((istype(W, /obj/item/weapon/pickaxe)))
var/digging_speed = 0
if (istype(W, /obj/item/weapon/shovel))
var/obj/item/weapon/shovel/S = W
digging_speed = S.digspeed
else if (istype(W, /obj/item/weapon/pickaxe))
var/obj/item/weapon/pickaxe/P = W
digging_speed = P.digspeed
if (digging_speed)
var/turf/T = user.loc
if (!( istype(T, /turf) ))
return
@@ -579,13 +565,13 @@ var/global/list/rockTurfEdgeCache
user << "<span class='notice'>You start digging...</span>"
playsound(src, 'sound/effects/shovel_dig.ogg', 50, 1) //FUCK YO RUSTLE I GOT'S THE DIGS SOUND HERE
sleep(P.digspeed)
if ((user.loc == T && user.get_active_hand() == W))
user << "<span class='notice'>You dig a hole.</span>"
gets_dug()
return
if(do_after(user, digging_speed, target = src))
if(istype(src, /turf/simulated/floor/plating/asteroid))
user << "<span class='notice'>You dig a hole.</span>"
gets_dug()
feedback_add_details("pick_used_mining","[W.name]")
if(istype(W,/obj/item/weapon/storage/bag/ore))
var/obj/item/weapon/storage/bag/ore/S = W
if(S.collection_mode == 1)