Fixing initial ear_damage

Was missing a 0.
This commit is contained in:
Matt Smith
2014-12-31 21:35:23 +00:00
parent 1f8c748309
commit 9bdc62fae3
+1 -1
View File
@@ -481,7 +481,7 @@
if (ear_damage < 100)
// Heal the first 1/3 here
ear_deaf = max(ear_deaf - 1, 0)
ear_damage = max(ear_damage-0.5, 0)
ear_damage = max(ear_damage-0.05, 0)
if(istype(ears, /obj/item/clothing/ears/earmuffs)) // earmuffs rest your ears, healing 3x faster, but keeping you deaf.
// Heal the 2/3 here
ear_deaf = max(ear_deaf, 1)