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[MIRROR] Multiz Rework: Human Suffering Edition (Contains PLANE CUBE) [MDB IGNORE] (#16472)
* Multiz Rework: Human Suffering Edition (Contains PLANE CUBE) * skyrat changes * bodyparts merge * unres door floorlight fix * Future upstream fix for blindness * upcoming upstream airlock fix * fix button emissive * Fix FOV markings? Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: tastyfish <crazychris32@gmail.com>
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co-authored by
LemonInTheDark
tastyfish
parent
ddf91791f1
commit
9bf006d189
@@ -44,8 +44,9 @@
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number_clear = round(number_clear / 6.25) * 6.25
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else if(current_option == COMP_BAR_OVERLAY_VERTICAL)
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number_clear = round(number_clear / 10) * 10
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var/image/cool_overlay = image(icon = 'icons/hud/screen_bci.dmi', loc = target_atom, icon_state = "[options_map[current_option]][number_clear]", layer = RIPPLE_LAYER)
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cool_overlay.plane = ABOVE_LIGHTING_PLANE
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SET_PLANE_EXPLICIT(cool_overlay, ABOVE_LIGHTING_PLANE, target_atom)
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if(image_pixel_x.value != null)
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cool_overlay.pixel_x = image_pixel_x.value
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@@ -65,7 +65,7 @@
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QDEL_NULL(overlay)
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var/image/counter = image(icon = 'icons/hud/screen_bci.dmi', icon_state = "hud_numbers", loc = owner, layer = RIPPLE_LAYER)
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counter.plane = ABOVE_LIGHTING_PLANE
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SET_PLANE_EXPLICIT(counter, ABOVE_LIGHTING_PLANE, owner)
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if(image_pixel_x.value != null)
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counter.pixel_x = image_pixel_x.value
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@@ -87,7 +87,7 @@
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for(var/i = 1 to 3)
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var/cur_num = round(cleared_number / (10 ** (3 - i))) % 10
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var/image/number = image(icon = 'icons/hud/screen_bci.dmi', icon_state = "hud_number_[cur_num]", loc = owner, layer = RIPPLE_LAYER)
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number.plane = ABOVE_LIGHTING_PLANE
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SET_PLANE_EXPLICIT(number, ABOVE_LIGHTING_PLANE, owner)
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if(image_pixel_x.value != null)
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number.pixel_x = image_pixel_x.value + (i - 1) * 9
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@@ -100,7 +100,7 @@
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QDEL_NULL(overlay)
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var/image/cool_overlay = image(icon = 'icons/hud/screen_bci.dmi', loc = target_atom, icon_state = options_map[object_overlay_options.value], layer = RIPPLE_LAYER)
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cool_overlay.plane = ABOVE_LIGHTING_PLANE
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SET_PLANE_EXPLICIT(cool_overlay, ABOVE_LIGHTING_PLANE, target_atom)
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if(image_pixel_x.value != null)
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cool_overlay.pixel_x = image_pixel_x.value
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