diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm index 7f6db7d1388..c3ab1ce253e 100644 --- a/code/datums/uplink_item.dm +++ b/code/datums/uplink_item.dm @@ -637,7 +637,7 @@ var/list/uplink_items = list() name = "Explosive Implant" desc = "An implant injected into the body, and later activated either manually or automatically upon death. Creates a moderately-sized fiery explosion. For those agents who know there is no going back." item = /obj/item/weapon/storage/box/syndie_kit/imp_explosive - cost = 6 + cost = 4 // POINTLESS BADASSERY diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index e8746d637c6..6b92179511b 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -182,7 +182,7 @@ name = initial(name) desc = initial(desc) user.AddLuminosity(brightness_on) - flags |= HEADCOVERSEYES | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL + flags |= HEADCOVERSEYES | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE flags_inv |= HIDEMASK|HIDEEYES|HIDEFACE cold_protection |= HEAD else @@ -190,7 +190,7 @@ name += " (combat)" desc = alt_desc user.AddLuminosity(-brightness_on) - flags &= ~(HEADCOVERSEYES| HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL) + flags &= ~(HEADCOVERSEYES| HEADCOVERSMOUTH | STOPSPRESSUREDMAGE) flags_inv &= ~(HIDEMASK|HIDEEYES|HIDEFACE) cold_protection &= ~HEAD update_icon() @@ -204,13 +204,13 @@ linkedsuit.name = initial(linkedsuit.name) linkedsuit.desc = initial(linkedsuit.desc) linkedsuit.slowdown = 1 - linkedsuit.flags |= STOPSPRESSUREDMAGE | THICKMATERIAL + linkedsuit.flags |= STOPSPRESSUREDMAGE linkedsuit.cold_protection |= CHEST | GROIN | LEGS | FEET | ARMS | HANDS else linkedsuit.name += " (combat)" linkedsuit.desc = linkedsuit.alt_desc linkedsuit.slowdown = 0 - linkedsuit.flags &= ~(STOPSPRESSUREDMAGE | THICKMATERIAL) + linkedsuit.flags &= ~(STOPSPRESSUREDMAGE) linkedsuit.cold_protection &= ~(CHEST | GROIN | LEGS | FEET | ARMS | HANDS) linkedsuit.icon_state = "hardsuit[on]-[item_color]" @@ -233,10 +233,6 @@ allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword/saber,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi -/obj/item/clothing/suit/space/hardsuit/syndi/ToggleHelmet() - ..() - flags ^= NODROP - /obj/item/clothing/suit/space/hardsuit/syndi/New() jetpack = new /obj/item/weapon/tank/jetpack/suit(src) ..()