diff --git a/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm b/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm index ba60b2d1583..c07032fe4e3 100644 --- a/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm +++ b/code/modules/mob/living/simple_animal/hostile/venus_human_trap.dm @@ -85,6 +85,8 @@ attack_sound = 'sound/weapons/bladeslice.ogg' atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) unsuitable_atmos_damage = 0 + /// copied over from the code from eyeballs (the mob) to make it easier for venus human traps to see in kudzu that doesn't have the transparency mutation + sight = SEE_SELF|SEE_MOBS|SEE_OBJS|SEE_TURFS lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE faction = list("hostile","vines","plants") initial_language_holder = /datum/language_holder/venus @@ -115,7 +117,7 @@ pull_vines() ranged_cooldown = world.time + (ranged_cooldown_time * 0.5) return - if(get_dist(src,the_target) > vine_grab_distance || vines.len == max_vines) + if(get_dist(src,the_target) > vine_grab_distance || vines.len >= max_vines) return for(var/turf/T in getline(src,target)) if (T.density)