From 9c2ec895112ee9a2b3d84a6bd2e3a5e96340f3b8 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Tue, 9 Nov 2021 13:25:48 +0000 Subject: [PATCH] [MIRROR] Cleans up some outdated atmos documentation [MDB IGNORE] (#9337) * Cleans up some outdated atmos documentation * Cleans up some outdated atmos documentation Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> --- .../atmospherics/environmental/LINDA_turf_tile.dm | 9 --------- 1 file changed, 9 deletions(-) diff --git a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm index 1cb35d574a3..81afa57c179 100644 --- a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm +++ b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm @@ -371,15 +371,6 @@ ///////////////////////////EXCITED GROUPS///////////////////////////// -/* - I've got a problem with excited groups - Adding tiles works out fine, but if you try and remove them, we get issues - The main one is to do with how sleeping tiles are processed - If a tile is sleeping, it is removed from the active turfs list and not processed at all - The issue comes when we try and reform excited groups after a removal like this - and the turfs just poof go fully to sleep. - We solve this with excited group cleanup. See the documentation for more details. -*/ /datum/excited_group ///Stores a reference to the turfs we are controlling var/list/turf_list = list()