diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm
index 6c9b9254103..a12c51ed506 100644
--- a/code/game/objects/items/stacks/sheets/sheet_types.dm
+++ b/code/game/objects/items/stacks/sheets/sheet_types.dm
@@ -42,6 +42,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
new/datum/stack_recipe("apc frame", /obj/item/wallframe/apc, 2), \
new/datum/stack_recipe("air alarm frame", /obj/item/wallframe/airalarm, 2), \
new/datum/stack_recipe("fire alarm frame", /obj/item/wallframe/firealarm, 2), \
+ new/datum/stack_recipe("extinguisher cabinet frame", /obj/item/wallframe/extinguisher_cabinet, 2), \
new/datum/stack_recipe("button frame", /obj/item/wallframe/button, 1), \
null, \
new/datum/stack_recipe("iron door", /obj/structure/mineral_door/iron, 20, one_per_turf = 1, on_floor = 1), \
diff --git a/code/game/objects/structures/extinguisher.dm b/code/game/objects/structures/extinguisher.dm
index 8741c8698e0..e011d83fa6e 100644
--- a/code/game/objects/structures/extinguisher.dm
+++ b/code/game/objects/structures/extinguisher.dm
@@ -5,9 +5,19 @@
icon_state = "extinguisher_closed"
anchored = 1
density = 0
- var/obj/item/weapon/extinguisher/has_extinguisher = new/obj/item/weapon/extinguisher
+ var/obj/item/weapon/extinguisher/has_extinguisher
var/opened = 0
+/obj/structure/extinguisher_cabinet/New(loc, ndir, building)
+ ..()
+ if(building)
+ dir = ndir
+ pixel_x = (dir & 3)? 0 : (dir == 4 ? -27 : 27)
+ pixel_y = (dir & 3)? (dir ==1 ? -30 : 30) : 0
+ opened = 1
+ icon_state = "extinguisher_empty"
+ else
+ has_extinguisher = new /obj/item/weapon/extinguisher(src)
/obj/structure/extinguisher_cabinet/ex_act(severity, target)
switch(severity)
@@ -24,16 +34,26 @@
return
-/obj/structure/extinguisher_cabinet/attackby(obj/item/O, mob/user, params)
+/obj/structure/extinguisher_cabinet/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/weapon/wrench) && !has_extinguisher)
+ user << "You start unsecuring [name]..."
+ playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
+ if(do_after(user, 60/I.toolspeed, target = src))
+ playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ user << "You unsecure [name]."
+ new /obj/item/wallframe/extinguisher_cabinet(loc)
+ qdel(src)
+ return
+
if(isrobot(user) || isalien(user))
return
- if(istype(O, /obj/item/weapon/extinguisher))
+ if(istype(I, /obj/item/weapon/extinguisher))
if(!has_extinguisher && opened)
if(!user.drop_item())
return
- contents += O
- has_extinguisher = O
- user << "You place [O] in [src]."
+ contents += I
+ has_extinguisher = I
+ user << "You place [I] in [src]."
else
opened = !opened
else
@@ -84,3 +104,10 @@
icon_state = "extinguisher_full"
else
icon_state = "extinguisher_empty"
+
+/obj/item/wallframe/extinguisher_cabinet
+ name = "extinguisher cabinet frame"
+ desc = "Used for building wall-mounted extinguisher cabinets."
+ icon = 'icons/obj/apc_repair.dmi'
+ icon_state = "extinguisher_frame"
+ result_path = /obj/structure/extinguisher_cabinet
diff --git a/icons/obj/apc_repair.dmi b/icons/obj/apc_repair.dmi
index 8f66aa27c86..220a267fe7a 100644
Binary files a/icons/obj/apc_repair.dmi and b/icons/obj/apc_repair.dmi differ