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TGUI list conversions + bug fixes (#63354)
About The Pull Request
Converts more inputs to TGUI. Possibly all user-facing input lists in the game.
Did any surrounding text/number inputs as well
Added null choice support so users can press cancel.
Added some misc TGUI input fixes
Fixed custom vendors while I was there
I refactored a lot of code while just poking around.
Primarily, usage of .len in files where I was already working on lists.
Some code was just awful - look at guardian.dm and its non use of early returns
If there are any disputes, I can revert it just fine, those changes are not integral to the PR.
Why It's Good For The Game
Fixes #63629
Fixes #63307
Fixes custom vendors /again/
Text input is more performant.
Part of a long series of TGUI conversion to make the game more visually appealing
Changelog
cl
refactor: The majority of user facing input lists have been converted to TGUI.
refactor: Tgui text inputs now scale with entered input.
fix: Many inputs now properly accept cancelling out of the menu.
fix: Fixes an edge case where users could not press enter on number inputs.
fix: Custom vendor bluescreen.
fix: You can now press ENTER on text inputs without an entry to cancel.
/cl
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@@ -14,7 +14,9 @@
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var/random_appearance
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/datum/smite/custom_imaginary_friend/configure(client/user)
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friend_candidate_client = tgui_input_list(user, "Pick the player to put in control.", "New Imaginary Friend", sort_list(GLOB.clients))
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friend_candidate_client = tgui_input_list(user, "Pick the player to put in control", "New Imaginary Friend", sort_list(GLOB.clients))
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if(isnull(friend_candidate_client))
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return
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if(QDELETED(friend_candidate_client))
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to_chat(user, span_notice("Selected player no longer has a client, aborting."))
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