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TGUI list conversions + bug fixes (#63354)
About The Pull Request
Converts more inputs to TGUI. Possibly all user-facing input lists in the game.
Did any surrounding text/number inputs as well
Added null choice support so users can press cancel.
Added some misc TGUI input fixes
Fixed custom vendors while I was there
I refactored a lot of code while just poking around.
Primarily, usage of .len in files where I was already working on lists.
Some code was just awful - look at guardian.dm and its non use of early returns
If there are any disputes, I can revert it just fine, those changes are not integral to the PR.
Why It's Good For The Game
Fixes #63629
Fixes #63307
Fixes custom vendors /again/
Text input is more performant.
Part of a long series of TGUI conversion to make the game more visually appealing
Changelog
cl
refactor: The majority of user facing input lists have been converted to TGUI.
refactor: Tgui text inputs now scale with entered input.
fix: Many inputs now properly accept cancelling out of the menu.
fix: Fixes an edge case where users could not press enter on number inputs.
fix: Custom vendor bluescreen.
fix: You can now press ENTER on text inputs without an entry to cancel.
/cl
This commit is contained in:
@@ -62,7 +62,9 @@
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names += "---Elements---"
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names += sort_list(subtypesof(/datum/element), /proc/cmp_typepaths_asc)
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var/result = tgui_input_list(usr, "Choose a component/element to add", "Add Component", names)
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if(!usr || !result || result == "---Components---" || result == "---Elements---")
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if(isnull(result))
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return
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if(!usr || result == "---Components---" || result == "---Elements---")
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return
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if(QDELETED(src))
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to_chat(usr, "That thing doesn't exist anymore!", confidential = TRUE)
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@@ -100,7 +102,9 @@
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// We have to list every element here because there is no way to know what element is on this object without doing some sort of hack.
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names += sort_list(subtypesof(/datum/element), /proc/cmp_typepaths_asc)
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var/path = tgui_input_list(usr, "Choose a component/element to remove. All elements listed here may not be on the datum.", "Remove element", names)
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if(!usr || !path || path == "---Components---" || path == "---Elements---")
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if(isnull(path))
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return
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if(!usr || path == "---Components---" || path == "---Elements---")
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return
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if(QDELETED(src))
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to_chat(usr, "That thing doesn't exist anymore!")
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