[MIRROR] Nukes radio.dmi, adds inhands for somewhat relevant items. [MDB IGNORE] (#25147)

* Nukes radio.dmi, adds inhands for somewhat relevant items. (#79792)

## About The Pull Request

Third /icon/ cleansing splinter 1. Comments on commits say all it does
pretty much.

![image](https://github.com/tgstation/tgstation/assets/122572637/6540e588-bed8-4e98-81f5-2a6f449c53c3)

## Why It's Good For The Game

Inhand for walkietalkie was requested in the project, gets rid of some
usecases of old 'gangtool', headset splitoff requested by Fazzie.
Inhands reflecting the items they are supposed to represent is nice.

## Changelog

🆑
image: Following now have unique item sprites: syndicate war declaration
radio, curator and chief beacon's, chaplain beacon.
image: Following now have unique inhand sprites: radio, export scanner,
walkie-talkie, syndicate war declaration radio, curator and chief
beacon's, chaplain beacon.
/🆑

* Nukes radio.dmi, adds inhands for somewhat relevant items.

---------

Co-authored-by: YesterdaysPromise <122572637+YesterdaysPromise@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-11-20 09:05:49 -05:00
committed by GitHub
co-authored by YesterdaysPromise
parent 210b92d1b4
commit 9c78808284
41 changed files with 57 additions and 50 deletions
+1 -1
View File
@@ -1,7 +1,7 @@
/obj/item/bitrunning_debug
name = "bitrunning debug item"
desc = "Adds points and reduces cooldown time for debugging"
icon = 'icons/obj/assemblies/module.dmi'
icon = 'icons/obj/assemblies/circuitry_n_data.dmi'
base_icon_state = "datadisk"
icon_state = "datadisk0"