Changes the paths of stools, beds and chairs. It is now obj/structure/bed/chair and obj/structure/bed/stool. It makes much more sense since stools barely have any code of their own.

Beds (and chairs) now have buildstacktype and buildstackamount vars to handle how many sheets of what they should drop on deconstruction.
They also have a foldabletype var to handle folding into item (currently only used by roller beds) so that people can add foldable chairs in the future.
Fixes swivel chairs not dropping the correct amount of metal sheets.
This commit is contained in:
phil235
2015-10-10 13:35:00 +02:00
committed by phil235
parent c95d0e740d
commit 9c79257aab
42 changed files with 2380 additions and 2373 deletions
@@ -14,7 +14,7 @@
/datum/mapGeneratorModule/syndieFurniture
clusterCheckFlags = CLUSTER_CHECK_ALL
spawnableTurfs = list()
spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/stool/bed/chair = 15,/obj/structure/stool = 10, \
spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/bed/chair = 15,/obj/structure/bed/stool = 10, \
/obj/structure/computerframe = 15, /obj/item/weapon/storage/toolbox/syndicate = 15 ,\
/obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15)