lobby art is mouse transparent on fade out (#91774)

(cherry picked from commit 601654a91c)
This commit is contained in:
grungussuss
2025-06-26 19:54:39 -04:00
committed by Roxy
parent 024553c2e7
commit 9cbcde390d
6 changed files with 7 additions and 6 deletions
+1 -1
View File
@@ -77,7 +77,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
var/client/hopper = client
to_chat(hopper, span_notice("Sending you to [pick]."))
var/atom/movable/screen/splash/fade_in = new(null, null, hopper, FALSE)
fade_in.Fade(FALSE)
fade_in.fade(FALSE)
ADD_TRAIT(src, TRAIT_NO_TRANSFORM, SERVER_HOPPER_TRAIT)
sleep(2.9 SECONDS) //let the animation play
@@ -23,7 +23,7 @@
/mob/dead/new_player/Initialize(mapload)
if(client && SSticker.state == GAME_STATE_STARTUP)
var/atom/movable/screen/splash/fade_out = new(null, null, client, TRUE)
fade_out.Fade(TRUE)
fade_out.fade(TRUE)
if(length(GLOB.newplayer_start))
forceMove(pick(GLOB.newplayer_start))