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Update surgery_step.dm
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@@ -75,6 +75,8 @@
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H.apply_damage(75,"brute","head")
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user.visible_message("<span class='notice'>[user] saws [target]'s skull open!")
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else
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var/mob/living/carbon/human/H = target
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H.apply_damage(75,"brute","chest")
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user.visible_message("<span class='notice'>[user] saws [target]'s chest open!")
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return 1
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@@ -84,4 +86,4 @@
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/datum/surgery_step/proc/tool_check(mob/user, obj/item/tool)
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return 1
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return 1
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