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Removes network ID and some minor other things (#74789)
## About The Pull Request Removes network_id as it was completely unused now. Also reworks the maints access secret buttons to work with how accesses work now, taking into account req_one_access. This is theoretically a problem when we moved to req_one_access more often in maints so departments can access their own maint areas. ## Why It's Good For The Game This is just minor changes I found while trying to edit other things, and thought I should PR it. ## Changelog 🆑 admin: Secret buttons for Engineering/Brig maint accesses should now work more consistently. /🆑
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@@ -310,7 +310,7 @@
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areas_with_multiple_APCs.Add(A.type)
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CHECK_TICK
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for(var/obj/machinery/airalarm/AA in GLOB.machines)
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for(var/obj/machinery/airalarm/AA in GLOB.air_alarms)
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var/area/A = get_area(AA)
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if(!A) //Make sure the target isn't inside an object, which results in runtimes.
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dat += "Skipped over [AA] in invalid location, [AA.loc].<br>"
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