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Removes network ID and some minor other things (#74789)
## About The Pull Request Removes network_id as it was completely unused now. Also reworks the maints access secret buttons to work with how accesses work now, taking into account req_one_access. This is theoretically a problem when we moved to req_one_access more often in maints so departments can access their own maint areas. ## Why It's Good For The Game This is just minor changes I found while trying to edit other things, and thought I should PR it. ## Changelog 🆑 admin: Secret buttons for Engineering/Brig maint accesses should now work more consistently. /🆑
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@@ -651,7 +651,7 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
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if(!get_ntnet_status())
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return FALSE
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return SSmodular_computers.add_log("[src]: [text]", network_id)
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return SSmodular_computers.add_log("[src]: [text]")
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/obj/item/modular_computer/proc/shutdown_computer(loud = 1)
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kill_program(forced = TRUE)
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