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[MIRROR] Adds tram throwing mobs through glass windows (#26559)
Adds tram throwing mobs through glass windows (#81284) ## About The Pull Request - Adds a PASSWINDOW flag so that you can throw mobs through window panes, smashing them - Being thrown into the tram window by event only (not player thrown) has a chance to break through the window - Reduced throw range of tram emergency stop ## Why It's Good For The Game Sometimes you don't want them to bounce off the window when they hit, rather comically fly through it. ## Changelog 🆑 LT3 add: The tram has been equipped with enhanced safety glass to reduce the severity of crew injuries /🆑 Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
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lessthanthree
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@@ -9,7 +9,7 @@
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base_icon_state = "grille"
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density = TRUE
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anchored = TRUE
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pass_flags_self = PASSGRILLE
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pass_flags_self = PASSGRILLE | PASSWINDOW
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obj_flags = CONDUCTS_ELECTRICITY
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obj_flags = CAN_BE_HIT | IGNORE_DENSITY
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pressure_resistance = 5*ONE_ATMOSPHERE
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@@ -14,7 +14,7 @@
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armor_type = /datum/armor/structure_window
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can_atmos_pass = ATMOS_PASS_PROC
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rad_insulation = RAD_VERY_LIGHT_INSULATION
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pass_flags_self = PASSGLASS
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pass_flags_self = PASSGLASS | PASSWINDOW
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set_dir_on_move = FALSE
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flags_ricochet = RICOCHET_HARD
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receive_ricochet_chance_mod = 0.5
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