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Fixed lua-created atoms from hard deleting (#77391)
## About The Pull Request Lua created atoms hard delete because they get added to a references list without ever being cleared. This fixes that by registering a qdeleting signal on them and removing them from the list on delete. ## Why It's Good For The Game Harddel fixes ## Changelog 🆑 fix: Fixed a hard delete that would occur with lua-created atoms. /🆑 --------- Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
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@@ -168,4 +168,12 @@ GLOBAL_PROTECT(lua_usr)
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for(var/datum/lua_editor/editor as anything in editor_list)
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SStgui.update_uis(editor)
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// Called by lua scripts when they add an atom to var/list/references so that it gets cleared up on delete.
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/datum/lua_state/proc/clear_on_delete(datum/to_clear)
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RegisterSignal(to_clear, COMSIG_QDELETING, PROC_REF(on_delete))
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/datum/lua_state/proc/on_delete(datum/to_clear)
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SIGNAL_HANDLER
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references -= to_clear
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#undef MAX_LOG_REPEAT_LOOKBACK
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