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https://github.com/Bubberstation/Bubberstation.git
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makes the game compile
fixes more icon paths I gave zvent the vent_map icon as a placeholder because it's not like it's even used anyway
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@@ -92,7 +92,7 @@
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// transit tube station
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/obj/structure/c_transit_tube/station
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name = "unattached through station"
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icon = 'icons/obj/pipes/transit_tube_station.dmi'
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icon = 'icons/obj/atmospherics/pipes/transit_tube_station.dmi'
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icon_state = "closed"
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/obj/structure/c_transit_tube/station/tube_turn(var/angle)
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@@ -122,7 +122,7 @@
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// in that sense they're the same as stations and can reuse their flip and rotate verbs
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/obj/structure/c_transit_tube/station/block
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name = "unattached tube blocker"
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icon = 'icons/obj/pipes/transit_tube.dmi'
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icon = 'icons/obj/atmospherics/pipes/transit_tube.dmi'
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icon_state = "Block"
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/obj/structure/c_transit_tube/station/block/buildtube()
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@@ -136,7 +136,7 @@
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//see station.dm for the logic
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/obj/structure/c_transit_tube_pod
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name = "unattached transit tube pod"
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icon = 'icons/obj/pipes/transit_tube_pod.dmi'
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icon = 'icons/obj/atmospherics/pipes/transit_tube_pod.dmi'
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icon_state = "pod"
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anchored = 0.0
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density = 0
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