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Change examine() from an atom verb to a mob verb
Just in time for the feature freeze, a big change that will introduce bugs! Yay! Mob verb is called verb/examinate(target), which just calls target.examine(user) and face_atom(target) For explanation why, see http://www.byond.com/forum/?post=1326139&page=2#comment8198716 Long story short, mob verbs are much faster than object verbs. The goal is to make right-click menus populate faster. Also changes a bunch of examine() procs to always, ALWAYS call the parent. Except mobs, but you have 1 guess why I'm not touching them. Mostly this affects obj/item/examine(). And also remove a whole shitload of pointless set src in view(2) kind of crap. Also span classes.
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@@ -26,19 +26,17 @@
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usr << browse(null, "window=stack")
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..()
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/obj/item/stack/examine()
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set src in view(1)
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/obj/item/stack/examine(mob/user)
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..()
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if(src.singular_name)
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if(src.amount>1)
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usr << "There are [src.amount] [src.singular_name]\s in the stack."
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user << "There are [src.amount] [src.singular_name]\s in the stack."
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else
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usr << "There is [src.amount] [src.singular_name] in the stack."
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user << "There is [src.amount] [src.singular_name] in the stack."
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else if(src.amount>1)
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usr << "There are [src.amount] in the stack."
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user << "There are [src.amount] in the stack."
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else
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usr << "There is [src.amount] in the stack."
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return
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user << "There is [src.amount] in the stack."
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/obj/item/stack/attack_self(mob/user as mob)
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interact(user)
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