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@@ -318,3 +318,9 @@
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/mob/living/basic/get_body_temp_cold_damage_limit()
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return minimum_survivable_temperature
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/mob/living/basic/proc/hop_on_nearby_turf()
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var/dir = pick(GLOB.cardinals)
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Move(get_step(src, dir), dir)
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animate(src, pixel_y = 18, time = 0.4 SECONDS, flags = ANIMATION_RELATIVE, easing = CUBIC_EASING|EASE_OUT)
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animate(pixel_y = -18, time = 0.4 SECONDS, flags = ANIMATION_RELATIVE, easing = CUBIC_EASING|EASE_IN)
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