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Stowaway Job (#3494)
## About The Pull Request Adds a stowaway job (not really a job) You as a stowaway are a non-crew inhabitant of the station. ## Why It's Good For The Game Requested by players. ## Proof Of Testing <details> <summary>Screenshots/Videos</summary> </details> ## Changelog 🆑 add: Stowaway job (anti-job) added. /🆑 --------- Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com> Co-authored-by: Arturlang <24881678+Arturlang@users.noreply.github.com> Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
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co-authored by
lessthanthree
Arturlang
Roxy
parent
1b7725c7fe
commit
9da4166fba
@@ -266,7 +266,7 @@ SUBSYSTEM_DEF(area_spawn)
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/// See code/__DEFINES/~skyrat_defines/automapper.dm
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var/mode = AREA_SPAWN_MODE_OPEN
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/// Map blacklist, this is used to determine what maps we should not spawn on.
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var/list/blacklisted_stations = list("Void Raptor", "Runtime Station", "MultiZ Debug", "Gateway Test", "Blueshift", "Biodome")
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var/list/blacklisted_stations = list("Void Raptor", "Runtime Station", "MultiZ Debug", "Gateway Test", "Blueshift", "Biodome", "Moon Station", "Box Station")
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/// If failing to find a suitable area is OK, then this should be TRUE or CI will fail.
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/// Should probably be true if the target_areas are random, such as ruins.
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var/optional = FALSE
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@@ -323,7 +323,7 @@ SUBSYSTEM_DEF(area_spawn)
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/// The atom type that we want to spawn
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var/desired_atom
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/// Map blacklist, this is used to determine what maps we should not spawn on.
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var/list/blacklisted_stations = list("Void Raptor", "Runtime Station", "MultiZ Debug", "Gateway Test")
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var/list/blacklisted_stations = list("Void Raptor", "Runtime Station", "MultiZ Debug", "Gateway Test", "Moon Station", "Box Station")
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/**
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* Spawn the atoms.
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