Throws a bunch of parenthesis around to ensure dear Aunt Sally is always properly excused. (#71281)

Similar vein to #37116

This is supposed to be standard, yet here we are.

SHOULDN'T change anything, but there's likely something out there that's
bound to behave different because of it.


These were done manually, regex to find things that MIGHT need to be
corrected;
`^#define.+\+((?!\)).)*$`
`^#define.+-((?!\)).)*$`
`^#define.+\*((?!\)).)*$`
`^#define.+\/((?!\)).)*$` (yeah that's a lot of stuff.)
`^#define.+%((?!\)).)*$`
`^#define.+SECONDS((?!\)).)*$`
`^#define.+MINUTES((?!\)).)*$`
This commit is contained in:
ShizCalev
2022-11-21 20:53:06 -08:00
committed by GitHub
parent dccbf7e5a6
commit 9dab26371c
70 changed files with 136 additions and 136 deletions
+4 -4
View File
@@ -1,15 +1,15 @@
///How confused a carbon must be before they will vomit
#define BEYBLADE_PUKE_THRESHOLD 30 SECONDS
#define BEYBLADE_PUKE_THRESHOLD (30 SECONDS)
///How must nutrition is lost when a carbon pukes
#define BEYBLADE_PUKE_NUTRIENT_LOSS 60
///How often a carbon becomes penalized
#define BEYBLADE_DIZZINESS_PROBABILITY 20
///How long the screenshake lasts
#define BEYBLADE_DIZZINESS_DURATION 20 SECONDS
#define BEYBLADE_DIZZINESS_DURATION (20 SECONDS)
///How much confusion a carbon gets every time they are penalized
#define BEYBLADE_CONFUSION_INCREMENT 10 SECONDS
#define BEYBLADE_CONFUSION_INCREMENT (10 SECONDS)
///A max for how much confusion a carbon will be for beyblading
#define BEYBLADE_CONFUSION_LIMIT 40 SECONDS
#define BEYBLADE_CONFUSION_LIMIT (40 SECONDS)
//The code execution of the emote datum is located at code/datums/emotes.dm
/mob/proc/emote(act, m_type = null, message = null, intentional = FALSE, force_silence = FALSE)