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Fixes for projectiles bugs (#42463)
* Bandaid fixes for bugs with reflectors projectiles and plasma cutters * * Fixed bouncing piercing projectiles on qdel * Fixed projectiles reflection not working * Fixed heavy beam pulses not penetrating * Changed numerous projectiles procs to use the new BULLET_ACT_* format * Final conversions to new BULLET_ACT_* format
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@@ -565,8 +565,8 @@
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/obj/item/projectile/beam/beam_rifle/hitscan/aiming_beam/prehit(atom/target)
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qdel(src)
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return FALSE
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return BULLET_ACT_HIT
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/obj/item/projectile/beam/beam_rifle/hitscan/aiming_beam/on_hit()
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qdel(src)
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return FALSE
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return BULLET_ACT_HIT
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