diff --git a/code/game/objects/items/weapons/tanks/watertank.dm b/code/game/objects/items/weapons/tanks/watertank.dm
index 6e171d9dbd9..1df8270a496 100644
--- a/code/game/objects/items/weapons/tanks/watertank.dm
+++ b/code/game/objects/items/weapons/tanks/watertank.dm
@@ -19,7 +19,7 @@
create_reagents(volume)
noz = make_noz()
return
-
+
/obj/item/weapon/watertank/examine()
set src in usr
..()
@@ -38,7 +38,7 @@
set name = "Toggle Mister"
set category = "Object"
on = !on
-
+
var/mob/living/carbon/human/user = usr
if(on)
//Detach the nozzle into the user's hands
@@ -52,7 +52,7 @@
//Remove from their hands and put back "into" the tank
remove_noz(user)
return
-
+
/obj/item/weapon/watertank/proc/make_noz()
return new /obj/item/weapon/reagent_containers/spray/mister(src)
@@ -102,10 +102,10 @@
user << "The mister snaps back onto the watertank!"
tank.on = 0
loc = tank
-
+
/obj/item/weapon/reagent_containers/spray/mister/attack_self()
return
-
+
/proc/check_tank_exists(parent_tank, var/mob/living/carbon/human/M, var/obj/O)
if (!parent_tank || !istype(parent_tank, /obj/item/weapon/watertank)) //To avoid weird issues from admin spawns
M.unEquip(O)
@@ -120,12 +120,12 @@
desc = "A janitorial watertank backpack with nozzle to clean dirt and graffiti."
icon_state = "waterbackpackjani"
item_state = "waterbackpackjani"
-
+
/obj/item/weapon/watertank/janitor/New()
..()
- reagents.add_reagent("cleaner", 250)
-
-
+ reagents.add_reagent("cleaner", 500)
+
+
/obj/item/weapon/reagent_containers/spray/mister/janitor
name = "janitor spray nozzle"
desc = "A janitorial spray nozzle attached to a watertank, designed to clean up large messes."
@@ -137,11 +137,11 @@
/obj/item/weapon/watertank/janitor/make_noz()
return new /obj/item/weapon/reagent_containers/spray/mister/janitor(src)
-
+
/obj/item/weapon/reagent_containers/spray/mister/janitor/attack_self(var/mob/user)
amount_per_transfer_from_this = (amount_per_transfer_from_this == 10 ? 5 : 10)
user << "You [amount_per_transfer_from_this == 10 ? "remove" : "fix"] the nozzle. You'll now use [amount_per_transfer_from_this] units per spray."
-
+
//Atmos tank
/obj/item/weapon/watertank/atmos
name = "backpack water tank"
@@ -149,10 +149,10 @@
icon_state = "waterbackpackatmos"
item_state = "waterbackpackatmos"
volume = 100
-
+
/obj/item/weapon/watertank/atmos/make_noz()
return new /obj/item/weapon/extinguisher/mini/nozzle(src)
-
+
/obj/item/weapon/extinguisher/mini/nozzle
name = "fire extinguisher nozzle"
desc = "A fire extinguisher nozzle attached to a water tank."
@@ -161,7 +161,7 @@
item_state = "misteratmos"
safety = 0
var/obj/item/weapon/watertank/tank
-
+
/obj/item/weapon/extinguisher/mini/nozzle/New(parent_tank)
if(check_tank_exists(parent_tank, src))
tank = parent_tank
@@ -169,11 +169,11 @@
max_water = tank.volume
loc = tank
return
-
+
/obj/item/weapon/extinguisher/mini/nozzle/dropped(mob/user as mob)
user << "The nozzle snaps back onto the watertank!"
tank.on = 0
loc = tank
-
+
/obj/item/weapon/extinguisher/mini/nozzle/attack_self()
return
\ No newline at end of file