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This commit is contained in:
@@ -396,7 +396,6 @@
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death = FALSE
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death = FALSE
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icon = 'icons/obj/machines/sleeper.dmi'
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icon = 'icons/obj/machines/sleeper.dmi'
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icon_state = "sleeper_s"
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icon_state = "sleeper_s"
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id_access_list = list(ACCESS_SYNDICATE)
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outfit = /datum/outfit/syndicate_empty
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outfit = /datum/outfit/syndicate_empty
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assignedrole = "Space Syndicate" //I know this is really dumb, but Syndicate operative is nuke ops
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assignedrole = "Space Syndicate" //I know this is really dumb, but Syndicate operative is nuke ops
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@@ -408,7 +407,7 @@
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ears = /obj/item/device/radio/headset/syndicate/alt
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ears = /obj/item/device/radio/headset/syndicate/alt
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back = /obj/item/storage/backpack
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back = /obj/item/storage/backpack
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implants = list(/obj/item/implant/weapons_auth)
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implants = list(/obj/item/implant/weapons_auth)
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id = /obj/item/card/id
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id = /obj/item/card/id/syndicate
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/datum/outfit/syndicate_empty/post_equip(mob/living/carbon/human/H)
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/datum/outfit/syndicate_empty/post_equip(mob/living/carbon/human/H)
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H.faction |= ROLE_SYNDICATE
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H.faction |= ROLE_SYNDICATE
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@@ -603,7 +603,7 @@
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shoes = /obj/item/clothing/shoes/combat/coldres
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shoes = /obj/item/clothing/shoes/combat/coldres
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ears = /obj/item/device/radio/headset/syndicate/alt
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ears = /obj/item/device/radio/headset/syndicate/alt
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r_pocket = /obj/item/gun/ballistic/automatic/pistol
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r_pocket = /obj/item/gun/ballistic/automatic/pistol
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l_pocket = /obj/item/card/id/syndicate
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id = /obj/item/card/id/syndicate
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implants = list(/obj/item/implant/exile)
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implants = list(/obj/item/implant/exile)
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/obj/effect/mob_spawn/human/syndicatesoldier/coldres/alive/female
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/obj/effect/mob_spawn/human/syndicatesoldier/coldres/alive/female
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@@ -11,7 +11,6 @@
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/obj/effect/mob_spawn/human/corpse/syndicatesoldier
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/obj/effect/mob_spawn/human/corpse/syndicatesoldier
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name = "Syndicate Operative"
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name = "Syndicate Operative"
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id_job = "Operative"
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id_job = "Operative"
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id_access_list = list(ACCESS_SYNDICATE)
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hair_style = "Bald"
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hair_style = "Bald"
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facial_hair_style = "Shaved"
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facial_hair_style = "Shaved"
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outfit = /datum/outfit/syndicatesoldiercorpse
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outfit = /datum/outfit/syndicatesoldiercorpse
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@@ -26,13 +25,12 @@
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mask = /obj/item/clothing/mask/gas
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mask = /obj/item/clothing/mask/gas
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head = /obj/item/clothing/head/helmet/swat
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head = /obj/item/clothing/head/helmet/swat
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back = /obj/item/storage/backpack
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back = /obj/item/storage/backpack
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id = /obj/item/card/id
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id = /obj/item/card/id/syndicate
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/obj/effect/mob_spawn/human/corpse/syndicatecommando
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/obj/effect/mob_spawn/human/corpse/syndicatecommando
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name = "Syndicate Commando"
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name = "Syndicate Commando"
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id_job = "Operative"
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id_job = "Operative"
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id_access_list = list(ACCESS_SYNDICATE)
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hair_style = "Bald"
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hair_style = "Bald"
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facial_hair_style = "Shaved"
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facial_hair_style = "Shaved"
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outfit = /datum/outfit/syndicatecommandocorpse
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outfit = /datum/outfit/syndicatecommandocorpse
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@@ -47,13 +45,12 @@
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mask = /obj/item/clothing/mask/gas/syndicate
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mask = /obj/item/clothing/mask/gas/syndicate
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back = /obj/item/tank/jetpack/oxygen
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back = /obj/item/tank/jetpack/oxygen
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r_pocket = /obj/item/tank/internals/emergency_oxygen
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r_pocket = /obj/item/tank/internals/emergency_oxygen
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id = /obj/item/card/id
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id = /obj/item/card/id/syndicate
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/obj/effect/mob_spawn/human/corpse/syndicatestormtrooper
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/obj/effect/mob_spawn/human/corpse/syndicatestormtrooper
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name = "Syndicate Stormtrooper"
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name = "Syndicate Stormtrooper"
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id_job = "Operative"
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id_job = "Operative"
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id_access_list = list(ACCESS_SYNDICATE)
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hair_style = "Bald"
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hair_style = "Bald"
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facial_hair_style = "Shaved"
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facial_hair_style = "Shaved"
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outfit = /datum/outfit/syndicatestormtroopercorpse
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outfit = /datum/outfit/syndicatestormtroopercorpse
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@@ -67,7 +64,7 @@
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ears = /obj/item/device/radio/headset
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ears = /obj/item/device/radio/headset
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mask = /obj/item/clothing/mask/gas/syndicate
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mask = /obj/item/clothing/mask/gas/syndicate
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back = /obj/item/tank/jetpack/oxygen/harness
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back = /obj/item/tank/jetpack/oxygen/harness
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id = /obj/item/card/id
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id = /obj/item/card/id/syndicate
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/obj/effect/mob_spawn/human/clown/corpse
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/obj/effect/mob_spawn/human/clown/corpse
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@@ -346,7 +346,6 @@
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mask = /obj/item/clothing/mask/breath
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mask = /obj/item/clothing/mask/breath
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if("Operative")
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if("Operative")
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id_job = "Operative"
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id_job = "Operative"
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id_access_list = list(ACCESS_SYNDICATE)
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outfit = /datum/outfit/syndicatecommandocorpse
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outfit = /datum/outfit/syndicatecommandocorpse
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if("Shadow")
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if("Shadow")
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mob_species = /datum/species/shadow
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mob_species = /datum/species/shadow
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@@ -99,7 +99,6 @@
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icon = 'icons/obj/machines/sleeper.dmi'
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icon = 'icons/obj/machines/sleeper.dmi'
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icon_state = "sleeper_s"
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icon_state = "sleeper_s"
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flavour_text = "<span class='big bold'>You are a syndicate agent,</span><b> employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. <b>Continue your research as best you can, and try to keep a low profile. <font size=6>DON'T</font> abandon the base without good cause.</b> The base is rigged with explosives should the worst happen, do not let the base fall into enemy hands!</b>"
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flavour_text = "<span class='big bold'>You are a syndicate agent,</span><b> employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. <b>Continue your research as best you can, and try to keep a low profile. <font size=6>DON'T</font> abandon the base without good cause.</b> The base is rigged with explosives should the worst happen, do not let the base fall into enemy hands!</b>"
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id_access_list = list(ACCESS_SYNDICATE)
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outfit = /datum/outfit/lavaland_syndicate
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outfit = /datum/outfit/lavaland_syndicate
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assignedrole = "Lavaland Syndicate"
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assignedrole = "Lavaland Syndicate"
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