From 9e237afb5ecf85b998c5cd8b4b7d9661d98fec09 Mon Sep 17 00:00:00 2001 From: MMMiracles Date: Fri, 23 Nov 2018 01:19:37 -0500 Subject: [PATCH] shapeshift spell now takes conversion damage by default --- code/modules/spells/spell_types/shapeshift.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/spells/spell_types/shapeshift.dm b/code/modules/spells/spell_types/shapeshift.dm index 1e9107cb0cf..4012ec48ceb 100644 --- a/code/modules/spells/spell_types/shapeshift.dm +++ b/code/modules/spells/spell_types/shapeshift.dm @@ -13,7 +13,7 @@ var/revert_on_death = TRUE var/die_with_shapeshifted_form = TRUE - var/convert_damage = FALSE //If you want to convert the caster's health to the shift, and vice versa. + var/convert_damage = TRUE //If you want to convert the caster's health to the shift, and vice versa. var/convert_damage_type = BRUTE //Since simplemobs don't have advanced damagetypes, what to convert damage back into. var/shapeshift_type