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Fixes HOS Beret (and all of its subtypes) having wrong path and thus not being armored (#72024)
The HoS' beret were not pathed properly so were no longer subtypes of legitimate hos armor, this fixes that. Now the HOS and syndicate berets have had their missing armor and strip delay readded
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@@ -309,7 +309,7 @@
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name = "Syndicate Ship Captain"
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uniform = /obj/item/clothing/under/syndicate/combat
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suit = /obj/item/clothing/suit/armor/vest/capcarapace/syndicate
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head = /obj/item/clothing/head/hos/beret/syndicate
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head = /obj/item/clothing/head/hats/hos/beret/syndicate
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ears = /obj/item/radio/headset/syndicate/alt/leader
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r_pocket = /obj/item/knife/combat/survival
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id = /obj/item/card/id/advanced/black/syndicate_command/captain_id
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